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CmYpFiK

Russia
On FACEIT since 2025 218 matches tracked 27 matches in 30 days
Last updated:

How does CmYpFiK play?

Rating 0.97 K/R 0.69 ADR 78.7 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 218 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

Level 4

Compared with 972 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (48%).

Rounds with first kill 10%+1 pp · Ø 9% better than 58%
Opening duels won 44%−4 pp · Ø 48% better than 14%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 86%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 76%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (44%).

Headshot rate 36%−8 pp · Ø 44% better than 15%
AWP share of kills 14%+3 pp · Ø 11% better than 67%
K/D 0.94−0.02 · Ø 0.96 better than 50%
Pistol kills per match 2.7
Zeus kills5 in 218 matches
Knife kills 6 in 218 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.1).

2K rounds 12.6%−0.1 pp · Ø 12.7% better than 53%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 49%
MVPs per match 2.5+0.4 · Ø 2.1 better than 92%
4Ks and aces 21x 4K, 4 aces in 165 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.7 utility damage per round and so well above the average (3.7).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 8.7+5.0 · Ø 3.7 better than 99%
Enemies flashed per round 0.38+0.15 · Ø 0.23 better than 84%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Win rate +4 pp, ELO +60
= Stayed the same
Headshots at 36%
▼ Got worse
K/R −0.06, Rating −0.10, ADR −6.1

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.78. Last 3 months: 0.67 (at the start 0.73). Slightly below the average (0.70).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −53 ELO
98 matches · 48% win rate
On Anubis −4 ELO
45 matches · 53% win rate
On Tuesdays +21 ELO, win rate 40%

CmYpFiK loses the most ELO on Dust 2: −53 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Dust 2
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 298
48% better than 46%
0.70 better than 54%
79.3 better than 61%
0.99 better than 60%
49% of 554 duels right on the average
42% of 48 situations better than 67%
Anubis45
53% better than 63%
0.66 better than 28%
76.3 better than 38%
0.92 better than 32%
43% of 203 duels better than 20%
43% of 21 situations better than 66%
Ancient38
53% better than 58%
0.73 better than 67%
81.9 better than 71%
1.00 better than 66%
45% of 173 duels better than 27%
48% of 25 situations better than 76%
Inferno14
64% -
0.72 -
80.9 -
1.01-
39% of 66 duels -
57% of 7 situations -
Mirage12
83% -
0.66 -
77.0 -
0.88-
39% of 74 duels -
55% of 11 situations -
Nuke8
13% -
0.61 -
73.5 -
0.83-
47% of 47 duels -
25% of 4 situations -
Cache3
67% -
0.62 -
68.2 -
0.90-
40% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CmYpFiK plays

Across 218 matches CmYpFiK averages K/R 0.69, ADR 78.7 and a rating of 0.97. Biggest strength: Utility damage per round at 8.7, better than 99% of level 4 players. Most room to improve: Opening duels won at 44%, better than only 14% of level 4 players. Averages 15.3 kills per match with 36% headshots. The strongest map is Mirage with a 83% win rate in 12 matches. In 66 of 218 matches the rating was 1.10 or higher (30%), in 94 it was below 0.90. In 165 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: July 2026 at 1.10. CmYpFiK loses the most ELO on Dust 2 (−53 ELO, win rate 48%). Things go best on Ancient (+112 ELO, win rate 53%). Match no. 4 of the day goes best: 59% win rate, +49 ELO. Improved over the last three months: Win rate +4 pp, ELO +60. Got weaker: K/R −0.06, Rating −0.10, ADR −6.1. Unchanged in recent months: Headshots at 36%. Last 30 days: 27 matches, win rate 56%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.