ClaudeAgent

Norway
On FACEIT since 2022 379 matches tracked 63 matches in 30 days
ELO ▼ 96
2,236
30-day peak: 2,332
Rank EU
#126,939
Norway #1,370 in Norway
Last updated:
Next update possible in 16m 27s

How does ClaudeAgent play?

Rating 1.09 K/R 0.78 ADR 82.3 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 379 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

74% headshots and so well above the average (49%).

Headshot rate 74%+25 pp · Ø 49% better than 99%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 3.0
Knife kills 4 in 379 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 81%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 58%
MVPs per match 2.4+0.1 · Ø 2.3 better than 60%
4Ks and aces 78x 4K, 8 aces in 301 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 18%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +345
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 82.1, Win rate at 52%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: October 2026 with 0.81. Last 3 months: 0.79 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −81 ELO
100 matches · 52% win rate
In match 1 of the day −71 ELO
82 matches · 45% win rate
On Wednesdays −92 ELO, win rate 37%

ClaudeAgent loses the most ELO on Mirage: −81 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Dust 2
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 45 · Dust 2
  4. Longest win streak: 10 wins in a row · Mirage
  5. Reached level 10 · Dust 2

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2129
53% better than 60%
0.79 better than 73%
82.6 better than 60%
1.10 better than 70%
53% of 598 duels better than 61%
45% of 77 situations better than 72%
Mirage100
52% right on the average
0.76 better than 59%
81.9 better than 55%
1.06 better than 59%
50% of 520 duels better than 43%
43% of 35 situations better than 65%
Anubis72
53% better than 54%
0.81 better than 80%
83.5 better than 63%
1.14 better than 81%
55% of 286 duels better than 71%
31% of 52 situations better than 29%
Ancient36
53% right on the average
0.78 better than 65%
80.2 better than 40%
1.10 better than 72%
51% of 186 duels better than 45%
41% of 29 situations better than 58%
Inferno24
42% better than 20%
0.75 better than 53%
77.7 better than 32%
1.05 right on the average
50% of 117 duels better than 39%
33% of 6 situations better than 39%
Nuke10
40% -
0.85 -
89.4 -
1.16-
46% of 41 duels -
50% of 8 situations -
Cache8
38% -
0.80 -
84.9 -
1.08-
63% of 35 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ClaudeAgent plays

Across 379 matches ClaudeAgent averages K/R 0.78, ADR 82.3 and a rating of 1.09. Biggest strength: Headshot rate at 74%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 74% headshots. The strongest map is Anubis with a 53% win rate in 72 matches. In 179 of 379 matches the rating was 1.10 or higher (47%), in 114 it was below 0.90. In 301 matches with detailed stats: 78 4Ks and 8 aces. Best month by rating: October 2026 at 1.13. ClaudeAgent loses the most ELO on Mirage (−81 ELO, win rate 52%). Things go best from match 5 of the day (+135 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +135 ELO. Improved over the last three months: ELO +345. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 82.1, Win rate at 52%. Last 30 days: 63 matches, win rate 54%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.