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Cisek-

Poland
On FACEIT since 2015 242 matches tracked 125 matches in 30 days
ELO ▲ 119
3,022
30-day peak: 3,235
Rank EU ▼ 2,652 places
#8,860
Poland #439 in Poland
30 days · prev. #6,208 · best #3,994
Last updated:
Next update possible in 1h 42m

How does Cisek- play?

Rating 1.10 (from 236 matches) K/R 0.78 ADR 83.7 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 236 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 70%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 66%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (53%).

Headshot rate 56%+3 pp · Ø 53% better than 69%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 1.11+0.05 · Ø 1.06 better than 61%
Pistol kills per match 2.9
Knife kills 3 in 242 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.7%).

2K rounds 14.9%+1.2 pp · Ø 13.7% better than 76%
3K rounds 4.8%+0.5 pp · Ø 4.3% better than 70%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 23x 4K, 6 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 5.0+1.1 · Ø 3.9 better than 82%
Enemies flashed per round 0.47+0.15 · Ø 0.32 better than 88%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.79, Rating at 1.11, ADR at 84.4, ELO at 3,022
▼ Got worse
Headshots −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.96. Last 3 months: 0.79 (at the start 0.76). Slightly above the average (0.75).

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −110 ELO
103 matches · 52% win rate
In match 4 of the day −107 ELO
30 matches · 37% win rate
On Mondays −283 ELO, win rate 37%

Cisek- loses the most ELO on Mirage: −110 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 10 wins in a row · Mirage
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.24 · Mirage

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
52% better than 39%
0.79 better than 66%
83.4 better than 57%
1.12 better than 69%
54% of 384 duels better than 59%
38% of 56 situations better than 47%
Ancient37
57% better than 57%
0.80 better than 71%
86.5 better than 72%
1.12 better than 71%
57% of 125 duels better than 76%
47% of 17 situations better than 73%
Nuke34
44% better than 15%
0.81 better than 69%
89.8 better than 80%
1.13 better than 66%
54% of 194 duels better than 55%
56% of 16 situations better than 85%
Anubis30
57% better than 57%
0.72 better than 34%
79.3 better than 38%
1.01 better than 34%
53% of 120 duels right on the average
44% of 25 situations better than 66%
Dust 225
56% better than 54%
0.70 better than 25%
77.1 better than 26%
1.00 better than 26%
40% of 100 duels better than 3%
40% of 10 situations right on the average
Cache6
17% -
0.75 -
77.3 -
1.07-
55% of 20 duels -
50% of 6 situations -
Inferno6
17% -
0.83 -
89.5 -
1.12-
52% of 29 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cisek- plays

Across 242 matches Cisek- averages K/R 0.78 and ADR 83.7; the rating across the 236 rated matches is 1.10. Biggest strength: Utility damage per round at 5.0, better than 82% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Anubis with a 57% win rate in 30 matches. In 114 of 236 matches the rating was 1.10 or higher (48%), in 69 it was below 0.90. In 143 matches with detailed stats: 23 4Ks and 6 aces. Best month by rating: September 2026 at 1.48. Cisek- loses the most ELO on Mirage (−110 ELO, win rate 52%). Things go best in match 3 of the day (+226 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +226 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 84.4, ELO at 3,022. Last 30 days: 125 matches, win rate 52%, net ELO +152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.