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ChipaaN

Latvia
On FACEIT since 2016 265 matches tracked 50 matches in 30 days
ELO ▲ 243
3,474
30-day peak: 3,474
Rank EU ▲ 1,368 places
#1,656
Latvia #17 in Latvia
30 days · prev. #3,024 · best #1,445
Last updated:

How does ChipaaN play?

Rating 1.09 (from 260 matches) K/R 0.77 ADR 83.3 from 265 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 265 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 61%+9 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 8%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (54%).

Headshot rate 49%−5 pp · Ø 54% better than 28%
AWP share of kills 24%+12 pp · Ø 12% better than 87%
K/D 1.12+0.07 · Ø 1.05 better than 64%
Pistol kills per match 3.0
Knife kills 3 in 265 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 53%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 55%
MVPs per match 2.7+0.3 · Ø 2.4 better than 77%
4Ks and aces 39x 4K, 3 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 4.9+1.0 · Ø 3.9 better than 80%
Enemies flashed per round 0.62+0.31 · Ø 0.31 better than 98%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +604
= Stayed the same
K/R at 0.77, Rating at 1.09, ADR at 81.9
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.85. Last 3 months: 0.77 (at the start 0.78). Just above the average (0.75).

Patterns

From the last 265 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −58 ELO
65 matches · 62% win rate
On Nuke −49 ELO
30 matches · 57% win rate
On Fridays −94 ELO, win rate 36%

ChipaaN loses the most ELO on Dust 2: −58 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 44 · Inferno
  3. Highest rating in a match: 2.45 · Ancient
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 265 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
62% better than 76%
0.81 better than 73%
87.8 better than 76%
1.15 better than 74%
58% of 301 duels better than 77%
33% of 21 situations better than 33%
Mirage47
49% better than 26%
0.74 better than 41%
80.0 better than 40%
1.05 better than 46%
61% of 200 duels better than 91%
40% of 20 situations better than 55%
Anubis42
69% better than 90%
0.82 better than 79%
88.0 better than 81%
1.15 better than 77%
65% of 185 duels better than 97%
38% of 26 situations right on the average
Nuke30
57% better than 52%
0.74 better than 39%
78.3 better than 32%
1.07 better than 48%
59% of 138 duels better than 78%
56% of 18 situations better than 85%
Inferno26
46% better than 9%
0.76 better than 39%
81.8 better than 35%
1.07 better than 31%
53% of 107 duels better than 32%
41% of 17 situations better than 51%
Ancient24
50% better than 32%
0.68 better than 15%
74.0 better than 12%
0.97 better than 21%
55% of 82 duels better than 67%
30% of 10 situations better than 28%
Cache24
63% better than 61%
0.80 better than 60%
87.6 better than 66%
1.11 right on the average
58% of 116 duels better than 70%
53% of 17 situations better than 79%
Vertigo6
83% -
0.66 -
74.3 -
1.20-
77% of 22 duels -
47% of 17 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ChipaaN plays

Across 265 matches ChipaaN averages K/R 0.77 and ADR 83.3; the rating across the 260 rated matches is 1.09. Biggest strength: Opening duels won at 61%, better than 95% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 49% headshots. The strongest map is Anubis with a 69% win rate in 42 matches. In 125 of 265 matches the rating was 1.10 or higher (47%), in 72 it was below 0.90. In 190 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: September 2026 at 1.17. ChipaaN loses the most ELO on Dust 2 (−58 ELO, win rate 62%). Things go best on Anubis (+113 ELO, win rate 69%). Match no. 3 of the day goes best: 73% win rate, +110 ELO. Improved over the last three months: Win rate +5 pp, ELO +604. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.09, ADR at 81.9. Last 30 days: 50 matches, win rate 60%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.