Cepheus__
How does Cepheus__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
WeaknessUtility and deaths
StrengthProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.67 (at the start 0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 0.96.
Damage per round (ADR)
Best month: July 2026 with 80.4. Last 3 months: 75.0 (at the start 80.4).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 48% (at the start 50%).
Matches won (win rate)
Best month: July 2026 with 72%. Last 3 months: 52% (at the start 72%).
Best month: August 2026 with 1,982.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 173 matches, each row based on 20+ matches.Where does the ELO go?
Cepheus__ loses the most ELO on Ancient: −27 ELO, 41% wins
Records and milestones
from recorded matches- Most kills in a match: 38 · Cache
- Highest rating in a match: 1.49 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 173 matchesCompared with players on the same level who have at least 15 matches on the map.
How Cepheus__ plays
Across 173 matches Cepheus__ averages K/R 0.68 and ADR 75.7; the rating across the 67 rated matches is 0.94. Biggest strength: Rounds with a death at 69%. That is better than 86% of players on level 9. Most room to improve: Rounds with 3K at 3.1%. That is better than only 13% of players on level 9. On average 15.1 kills per match, 48% of them headshots. The strongest map is Dust 2 with a 63% win rate in 49 matches. In 22 of 67 matches the rating was 1.10 or higher (33%), in 29 it was below 0.90. In 148 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: September 2026 at 0.96. Cepheus__ loses the most ELO on Ancient (−27 ELO, win rate 41%). Things go best on Dust 2 (+6 ELO, win rate 63%). Got weaker: K/R −0.06, ADR −5.4, Headshots −2 pp, Win rate −20 pp. Last 30 days: 38 matches, win rate 47%, ELO balance +9.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.