Caterpillar3

RS
74 matches tracked 44 matches in 30 days
Last updated:

How does Caterpillar3 play?

Rating 1.10 K/R 0.76 ADR 80.6 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91% on level 7
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 74 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average.
AWPerMulti-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Caterpillar3 wins 57 of 100 opening duels. 7 percentage points above the level 7 average (50%).

Rounds with first kill 11%+1 pp better than 68%
Opening duels won 57%+7 pp better than 95%

Clutch

Average
Last one alive

Caterpillar3 wins 24 of 100 1v1s. 15 percentage points below the level 7 average (39%).

Clutch 1v1 won 24%−15 pp better than 3%
Clutch 1v2 won 27%+6 pp better than 82%
Clutch kills per match 2.0+0.3 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.14 kills per death. 0.14 above the level 7 average (1.00).

Headshot rate 42%−4 pp better than 26%
AWP share of kills 22%+11 pp better than 91%
K/D 1.14+0.14 better than 95%
Pistol kills per match 2.8
Knife kills 1 in 74 matches

Impact

Average
Damage and big rounds

Averages 2.5 round MVPs per match. 0.2 above the level 7 average (2.3).

2K rounds 13.5%+0.3 pp better than 64%
3K rounds 4.2%+0.3 pp better than 70%
MVPs per match 2.5+0.2 better than 85%
4Ks and aces 18x 4K, 0 aces in 70 matches

Utility and deaths

Strength
Nades, flashes and deaths

Caterpillar3 dies in 67 of 100 rounds. 5 percentage points below the level 7 average (72%). Lower is better.

Utility hit rate 40%+5 pp better than 80%
Utility damage per round 3.4−0.8 better than 35%
Enemies flashed per round 0.51+0.24 better than 94%
Deaths per round 67%−5 pp better than 97%

Progress

One value per month, dashed line is the level 7 average
Whether Caterpillar3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.69
DecJanFebMarAprMayJunJulAugSepOct

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −22 ELO
22 matches · 50% win rate

Caterpillar3 loses the most ELO in match 2 of the day: −22 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Ancient
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
62% better than 88%
0.74 better than 63%
80.4 better than 57%
1.06 better than 72%
61% of 103 duels better than 96%
16% of 19 situations better than 6%
Mirage21
62% better than 87%
0.84 better than 94%
86.8 better than 86%
1.19 better than 96%
56% of 75 duels better than 82%
25% of 20 situations better than 20%
Inferno10
80% -
0.80 -
85.4 -
1.19-
58% of 36 duels -
40% of 5 situations -
Anubis9
11% -
0.61 -
68.0 -
0.94-
50% of 46 duels -
50% of 4 situations -
Ancient6
67% -
0.80 -
78.6 -
1.16-
46% of 13 duels -
0% of 3 situations -
Cache6
50% -
0.65 -
70.8 -
0.98-
58% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Caterpillar3 plays

Across 74 matches Caterpillar3 averages K/R 0.76, ADR 80.6 and a rating of 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 97% of level 7 players. Most room to improve: Clutch 1v1 won at 24%, better than only 3% of level 7 players. Averages 16.9 kills per match with 42% headshots. The strongest map is Inferno with a 80% win rate in 10 matches. In 32 of 74 matches the rating was 1.10 or higher (43%), in 22 it was below 0.90. In 70 matches with detailed stats: 18 4Ks and 0 aces. Caterpillar3 loses the most ELO in match 2 of the day (−22 ELO, win rate 50%). Things go best on Dust 2 (+6 ELO, win rate 62%). Last 30 days: 44 matches, win rate 50%, net ELO −66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.