CasaDamato

Russia
On FACEIT since 2020 117 matches tracked 65 matches in 30 days
ELO ▼ 4
2,036
30-day peak: 2,108
Rank EU
#233,135
Russia #56,539 in Russia
Last updated:

How does CasaDamato play?

Rating 0.92 K/R 0.69 ADR 76.6 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 117 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 25% very weak below 0.75 29%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 42%−7 pp · Ø 49% better than 15%
AWP share of kills 46%+34 pp · Ø 12% better than 99%
K/D 0.89−0.14 · Ø 1.03 better than 9%
Pistol kills per match 2.5
Zeus kills1 in 117 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 15x 4K, 2 aces in 117 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 2.4−1.9 · Ø 4.3 better than 8%
Enemies flashed per round 0.07−0.22 · Ø 0.29 better than 2%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 0.91, ADR at 77.1, Headshots at 42%
▼ Got worse
Win rate −19 pp, ELO −75, First kills −1 pp, Clutch 1v1 −29 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: October 2026 with 0.71. Last 3 months: 0.69 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −82 ELO
38 matches · 24% win rate
On Tuesdays −49 ELO, win rate 29%

CasaDamato loses the most ELO in match 1 of the day: −82 ELO, 24% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 39 · Dust 2
  3. Highest rating in a match: 2.05 · Ancient
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
55% better than 65%
0.75 better than 55%
81.1 better than 51%
1.00 better than 37%
56% of 293 duels better than 77%
46% of 28 situations better than 73%
Mirage20
40% better than 12%
0.63 better than 8%
75.0 better than 22%
0.84 better than 4%
46% of 125 duels better than 23%
23% of 13 situations better than 13%
Ancient18
17% better than 1%
0.65 better than 14%
71.5 better than 10%
0.87 better than 9%
44% of 98 duels better than 14%
33% of 9 situations better than 40%
Anubis14
64% -
0.59 -
70.7 -
0.82-
41% of 83 duels -
17% of 6 situations -
Inferno9
33% -
0.63 -
73.8 -
0.81-
51% of 59 duels -
25% of 4 situations -
Cache5
60% -
0.73 -
75.5 -
0.94-
66% of 38 duels -
25% of 4 situations -
Nuke4
0% -
0.78 -
78.9 -
0.98-
63% of 27 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CasaDamato plays

Across 117 matches CasaDamato averages K/R 0.69, ADR 76.6 and a rating of 0.92. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 42% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 31 of 117 matches the rating was 1.10 or higher (26%), in 63 it was below 0.90. In 117 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 0.95. CasaDamato loses the most ELO in match 1 of the day (−82 ELO, win rate 24%). Things go best on Mirage (+26 ELO, win rate 40%). Match no. 2 of the day goes best: 60% win rate, +24 ELO. Got weaker: Win rate −19 pp, ELO −75, First kills −1 pp, Clutch 1v1 −29 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.91, ADR at 77.1, Headshots at 42%. Last 30 days: 65 matches, win rate 48%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.