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Cartmannbrah

Finland
On FACEIT since 2024 386 matches tracked 115 matches in 30 days
ELO ▲ 22
2,304
30-day peak: 2,550
Rank EU
#106,376
Finland #2,819 in Finland
Last updated:

How does Cartmannbrah play?

Rating 1.04 K/R 0.77 ADR 84.0 from 386 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 386 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (314 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 85%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (51%).

Headshot rate 63%+12 pp · Ø 51% better than 98%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.03−0.01 · Ø 1.04 better than 46%
Pistol kills per match 2.8
Knife kills 7 in 386 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.5%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 73%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 58%
MVPs per match 2.3−0.1 · Ø 2.4 better than 47%
4Ks and aces 61x 4K, 6 aces in 314 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 15%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.07, Win rate +6 pp, ELO +711
= Stayed the same
ADR at 84.3, Headshots at 63%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 386 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −131 ELO
125 matches · 46% win rate
On Anubis −77 ELO
49 matches · 57% win rate
Between 18:00 and 24:00 −87 ELO, win rate 46%
On Mondays −109 ELO, win rate 44%

Cartmannbrah loses the most ELO on Mirage: −131 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 11 wins in a row · Ancient
  4. Highest rating in a match: 2.27 · Mirage
  5. Reached level 10 · Nuke

Maps in detail

from the last 386 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage125
46% better than 28%
0.76 better than 60%
84.8 better than 68%
1.01 better than 40%
53% of 694 duels better than 60%
38% of 47 situations right on the average
Ancient57
54% better than 58%
0.79 better than 70%
84.6 better than 63%
1.09 better than 67%
52% of 338 duels right on the average
26% of 23 situations better than 21%
Dust 257
53% better than 55%
0.76 better than 62%
81.9 better than 56%
1.05 better than 56%
51% of 260 duels right on the average
24% of 38 situations better than 14%
Anubis49
57% better than 65%
0.80 better than 75%
87.1 better than 77%
1.08 better than 62%
55% of 264 duels better than 68%
32% of 28 situations better than 34%
Nuke49
63% better than 74%
0.76 better than 59%
83.7 better than 69%
1.03 better than 48%
54% of 261 duels better than 57%
33% of 33 situations better than 33%
Inferno28
54% better than 44%
0.74 better than 43%
79.6 better than 34%
1.01 better than 29%
45% of 165 duels better than 15%
43% of 21 situations better than 60%
Cache21
38% better than 6%
0.77 better than 60%
83.2 better than 62%
1.00 better than 36%
53% of 123 duels better than 55%
33% of 12 situations better than 34%

Compared with players on the same level who have at least 15 matches on the map.

How Cartmannbrah plays

Across 386 matches Cartmannbrah averages K/R 0.77, ADR 84.0 and a rating of 1.04. Biggest strength: Headshot rate at 63%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 63% headshots. The strongest map is Nuke with a 63% win rate in 49 matches. In 160 of 386 matches the rating was 1.10 or higher (41%), in 143 it was below 0.90. In 314 matches with detailed stats: 61 4Ks and 6 aces. Best month by rating: October 2026 at 1.12. Cartmannbrah loses the most ELO on Mirage (−131 ELO, win rate 46%). Things go best on Ancient (+106 ELO, win rate 54%). Match no. 1 of the day goes best: 58% win rate, −93 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Win rate +6 pp, ELO +711. Unchanged in recent months: ADR at 84.3, Headshots at 63%. Last 30 days: 115 matches, win rate 52%, net ELO −113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.