CTPAX_7

Ukraine
On FACEIT since 2024 101 matches tracked 44 matches in 30 days
Last updated:

How does CTPAX_7 play?

Rating 0.93 K/R 0.70 ADR 86.9 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 101 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 7

Compared with 1,182 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 47%−3 pp · Ø 50% better than 27%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−2 pp · Ø 37% better than 35%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 80%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.00).

Headshot rate 43%−3 pp · Ø 46% better than 33%
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 0.89−0.11 · Ø 1.00 better than 14%
Pistol kills per match 1.9
Knife kills 6 in 101 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 69%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 61%
MVPs per match 2.0−0.2 · Ø 2.2 better than 27%
4Ks and aces 13x 4K, 0 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

8.2 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 8.2+4.1 · Ø 4.1 better than 98%
Enemies flashed per round 0.09−0.18 · Ø 0.27 better than 7%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 7 average
Whether CTPAX_7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.71
JunJulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −16 ELO
22 matches · 41% win rate
Between 18:00 and 24:00 +46 ELO, win rate 41%

CTPAX_7 loses the most ELO from match 5 of the day: −16 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Inferno
  2. Highest rating in a match: 2.11 · Inferno
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
48% better than 45%
0.63 better than 11%
84.0 better than 77%
0.82 better than 4%
50% of 167 duels right on the average
23% of 13 situations better than 16%
Anubis19
37% better than 10%
0.75 better than 69%
94.2 better than 97%
1.01 better than 59%
47% of 118 duels better than 32%
33% of 6 situations better than 39%
Inferno16
69% better than 92%
0.79 better than 87%
96.4 better than 98%
1.07 better than 76%
47% of 87 duels better than 28%
25% of 4 situations better than 22%
Cache10
70% -
0.72 -
83.0 -
0.96-
53% of 66 duels -
100% of 2 situations -
Mirage10
30% -
0.60 -
79.4 -
0.78-
41% of 56 duels -
25% of 4 situations -
Ancient8
38% -
0.76 -
88.1 -
0.93-
54% of 37 duels -
60% of 5 situations -
Nuke8
38% -
0.64 -
71.9 -
0.87-
40% of 42 duels -
-
Vertigo3
67% -
0.79 -
89.3 -
1.03-
30% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CTPAX_7 plays

Across 101 matches CTPAX_7 averages K/R 0.70, ADR 86.9 and a rating of 0.93. Biggest strength: Utility damage per round at 8.2, better than 98% of level 7 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 7 players. Averages 14.8 kills per match with 43% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 31 of 101 matches the rating was 1.10 or higher (31%), in 48 it was below 0.90. In 89 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 0.96. CTPAX_7 loses the most ELO from match 5 of the day (−16 ELO, win rate 41%). Things go best in match 2 of the day (+56 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +56 ELO. Last 30 days: 44 matches, win rate 45%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.