CR1STIANO

Italy
On FACEIT since 2025 110 matches tracked 41 matches in 30 days
Last updated:

How does CR1STIANO play?

Rating 1.03 K/R 0.73 ADR 81.5 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 110 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 25%+13 pp · Ø 12% better than 93%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 2.7
Knife kills 3 in 110 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 62%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 22x 4K, 2 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.09, ELO +123
= Stayed the same
ADR at 82.1, Headshots at 38%, Clutch 1v1 at 33%
▼ Got worse
Win rate −24 pp, First kills −3 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.91
JunJulAugSepOctNov

Best month: November 2026 with 0.91. Last 3 months: 0.74 (at the start 0.68). Right on the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
26 matches · 42% win rate
In match 2 of the day +52 ELO
24 matches · 54% win rate

CR1STIANO loses the most ELO on Ancient: −25 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 10 wins in a row · Anubis
  4. Highest rating in a match: 2.03 · Anubis

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis28
64% better than 86%
0.74 right on the average
82.9 better than 61%
1.05 better than 57%
56% of 154 duels better than 77%
33% of 6 situations better than 38%
Ancient26
42% better than 22%
0.75 better than 53%
84.0 better than 63%
1.01 better than 44%
46% of 113 duels better than 22%
33% of 9 situations better than 39%
Dust 221
76% better than 99%
0.78 better than 68%
83.2 better than 61%
1.11 better than 73%
51% of 85 duels better than 47%
16% of 19 situations better than 6%
Mirage20
65% better than 90%
0.70 better than 30%
80.0 better than 46%
0.97 better than 29%
43% of 92 duels better than 11%
40% of 10 situations better than 55%
Cache9
67% -
0.67 -
74.6 -
0.98-
44% of 34 duels -
100% of 2 situations -
Nuke4
75% -
0.80 -
82.3 -
1.14-
44% of 18 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CR1STIANO plays

Across 110 matches CR1STIANO averages K/R 0.73, ADR 81.5 and a rating of 1.03. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 39% headshots. The strongest map is Dust 2 with a 76% win rate in 21 matches. In 46 of 110 matches the rating was 1.10 or higher (42%), in 39 it was below 0.90. In 110 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: November 2026 at 1.22. CR1STIANO loses the most ELO on Ancient (−25 ELO, win rate 42%). Things go best on Anubis (+7 ELO, win rate 64%). Match no. 1 of the day goes best: 68% win rate, −12 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ELO +123. Got weaker: Win rate −24 pp, First kills −3 pp. Unchanged in recent months: ADR at 82.1, Headshots at 38%, Clutch 1v1 at 33%. Last 30 days: 41 matches, win rate 63%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.