CEMEN_DAIKIN
Name history of CEMEN_DAIKIN
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does CEMEN_DAIKIN play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 11,636 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average32% of 1v2s won and so well above the average (21%).
Weapons and aim
Average0.95 K/D and so clearly below the average (1.05).
Impact
AverageExactly 2 kills in 14.3% of rounds and so slightly above the average (13.5%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.74 (at the start 0.67). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.03. Last 3 months: 1.00 (at the start 1.01). Slightly below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 83.1. Last 3 months: 81.4 (at the start 74.9). Just above the average (81.2).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months: 61% (at the start 48%). Well above the average (51%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months unchanged at 50%. Just below the average (51%).
Best month: August 2026 with 3,020. Last 3 months: 2,765 (at the start 3,006).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 257 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
CEMEN_DAIKIN loses the most ELO in match 3 of the day: −87 ELO, 36% win rate
Records and milestones
from recorded matches- Most kills in a match: 50 · Mirage
- Longest win streak: 8 wins in a row · Inferno
- Highest rating in a match: 2.08 · Ancient
Maps in detail
from the last 257 matchesCompared with players on the same level who have at least 15 matches on the map.
How CEMEN_DAIKIN plays
Across 357 matches CEMEN_DAIKIN averages K/R 0.70 and ADR 78.0; the rating across the 257 rated matches is 1.00. Biggest strength: Clutch 1v1 won at 44%, better than 77% of level 10 · 2,750-2,999 ELO players. Most room to improve: K/D at 0.95, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 54% headshots. The strongest map is Mirage with a 60% win rate in 117 matches. In 97 of 257 matches the rating was 1.10 or higher (38%), in 103 it was below 0.90. In 167 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. CEMEN_DAIKIN loses the most ELO in match 3 of the day (−87 ELO, win rate 36%). Things go best on Mirage (+191 ELO, win rate 60%). Match no. 4 of the day goes best: 68% win rate, +90 ELO. Improved over the last three months: K/R +0.07, ADR +6.5, Headshots +13 pp. Got weaker: ELO −241. Unchanged in recent months: Rating at 1.00, Win rate at 50%. Last 30 days: 109 matches, win rate 52%, net ELO +43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.