CAHEKGOTBENZ

China
On FACEIT since 2024 128 matches tracked 38 matches in 30 days
Last updated:

How does CAHEKGOTBENZ play?

Rating 0.98 (from 78 matches) K/R 0.68 ADR 74.7 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 78 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 21%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.2
Zeus kills1 in 128 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 9%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 13x 4K, 0 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.3).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.3−2.0 · Ø 4.3 better than 7%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, Win rate +10 pp, ELO +705
= Stayed the same
K/R at 0.68, ADR at 75.1
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOctNov

Best month: May 2026 with 0.76. Last 3 months unchanged at 0.68. Clearly below the average (0.74).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
49 matches · 59% win rate
In match 2 of the day ±0 ELO
39 matches · 59% win rate
On Thursdays −25 ELO, win rate 50%

CAHEKGOTBENZ loses the most ELO on Mirage: −28 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Reached level 10 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 1.95 · Ancient
  5. Most kills in a match: 33 · Ancient

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
59% better than 78%
0.65 better than 13%
74.4 better than 20%
0.92 better than 16%
56% of 123 duels better than 77%
25% of 8 situations better than 17%
Ancient27
59% better than 75%
0.80 better than 78%
83.6 better than 61%
1.11 better than 77%
56% of 75 duels better than 77%
46% of 13 situations better than 71%
Anubis20
80% better than 99%
0.73 better than 45%
77.1 better than 28%
1.03-
49% of 53 duels better than 38%
33% of 9 situations better than 39%
Dust 212
33% -
0.55 -
66.2 -
0.67-
35% of 23 duels -
50% of 2 situations -
Nuke7
100% -
0.68 -
74.7 -
1.03-
44% of 18 duels -
100% of 2 situations -
Inferno6
67% -
0.62 -
65.9 -
0.96-
53% of 17 duels -
50% of 4 situations -
Cache5
100% -
0.59 -
65.5 -
0.89-
55% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How CAHEKGOTBENZ plays

Across 128 matches CAHEKGOTBENZ averages K/R 0.68 and ADR 74.7; the rating across the 78 rated matches is 0.98. Biggest strength: Deaths per round at just 69% (lower is better), better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 44% headshots. The strongest map is Anubis with a 80% win rate in 20 matches. In 30 of 78 matches the rating was 1.10 or higher (38%), in 30 it was below 0.90. In 77 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.09. CAHEKGOTBENZ loses the most ELO on Mirage (−28 ELO, win rate 59%). Things go best on Anubis (+39 ELO, win rate 80%). Match no. 3 of the day goes best: 75% win rate, +10 ELO. Improved over the last three months: Headshots +2 pp, Win rate +10 pp, ELO +705. Unchanged in recent months: K/R at 0.68, ADR at 75.1. Last 30 days: 38 matches, win rate 68%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.