Byak_1
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (195 matches).
Compared with 2,410 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average36% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average58% headshots and so well above the average (50%).
Impact
WeaknessExactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.01. Last 3 months: 0.92 (at the start 0.99). Well below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 77.4. Last 3 months: 72.3 (at the start 76.8). Clearly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 62%. Last 3 months: 59% (at the start 58%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 46% (at the start 53%). Clearly below the average (50%).
Best month: August 2026 with 2,658. Last 3 months: 2,285 (at the start 2,658).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Byak_1 loses the most ELO on Dust 2: −213 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Most kills in a match: 45 · Ancient
- Highest rating in a match: 2.66 · Anubis
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How Byak_1 plays
Across 294 matches Byak_1 averages K/R 0.69, ADR 74.8 and a rating of 0.96. Biggest strength: Headshot rate at 58%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 74.8, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 58% headshots. The strongest map is Ancient with a 59% win rate in 54 matches. In 88 of 294 matches the rating was 1.10 or higher (30%), in 131 it was below 0.90. In 195 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: July 2026 at 1.01. Byak_1 loses the most ELO on Dust 2 (−213 ELO, win rate 42%). Things go best on Ancient (+60 ELO, win rate 59%). Match no. 4 of the day goes best: 61% win rate, +33 ELO. Got weaker: K/R −0.04, Rating −0.07, ADR −4.5, Win rate −7 pp, ELO −373. Unchanged in recent months: Headshots at 59%. Last 30 days: 99 matches, win rate 47%, net ELO +12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.