Butterflys_
Name history of Butterflys_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Butterflys_ play?
Compared with 1,295 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so slightly above the average (1.01).
Impact
WeaknessExactly 3 kills in 2.9% of rounds and so well below the average (4.0%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.69 (at the start 0.77). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11. Last 3 months: 1.00 (at the start 1.11). Just below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 81.1. Last 3 months: 72.4 (at the start 81.1). Clearly below the average (80.1).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 42% (at the start 49%). Well below the average (48%).
Matches won (win rate)
Best month: August 2026 with 62%. Last 3 months: 42% (at the start 62%). Well below the average (50%).
Best month: September 2026 with 1,733. Last 3 months: 1,733 (at the start 1,558).
Rounds with first kill
Best month: October 2026 with 7%. Last 3 months: 7% (at the start 6%). Well below the average (10%).
1v1 clutches won
Best month: September 2026 with 52%. Last 3 months: 44% (at the start 37%). Clearly above the average (38%).
Patterns
From the last 73 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Butterflys_ loses the most ELO on Ancient: −24 ELO, 59% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 2.19 · Ancient
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 73 matchesCompared with players on the same level who have at least 15 matches on the map.
How Butterflys_ plays
Across 73 matches Butterflys_ averages K/R 0.71, ADR 74.9 and a rating of 1.03. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 15.4 kills per match with 44% headshots. The strongest map is Ancient with a 59% win rate in 22 matches. In 29 of 73 matches the rating was 1.10 or higher (40%), in 25 it was below 0.90. In 73 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: August 2026 at 1.11. Butterflys_ loses the most ELO on Ancient (−24 ELO, win rate 59%). Things go best in match 1 of the day (−30 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, −30 ELO. Improved over the last three months: ELO +175, First kills +1 pp, Clutch 1v1 +7 pp. Got weaker: K/R −0.08, Rating −0.11, ADR −8.7, Headshots −7 pp, Win rate −20 pp. Last 30 days: 20 matches, win rate 40%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.