Burnnyyyy

Belgium
189 matches tracked 79 matches in 30 days
ELO ▲ 704
3,111
30-day peak: 3,111
Rank EU ▲ 3,993 places
#4,906
30 days · prev. #8,899 · best #4,886
Last updated:

How does Burnnyyyy play?

Rating 1.23 K/R 0.88 ADR 93.1 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 189 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 30% good 1.10 to 1.29 15% normal 0.90 to 1.09 13% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 20% of rounds and so well above the average (11%).

Rounds with first kill 20%+9 pp · Ø 11% better than 99%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 18%−3 pp · Ø 21% better than 24%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 28%+16 pp · Ø 12% better than 91%
K/D 1.23+0.18 · Ø 1.05 better than 86%
Pistol kills per match 3.1
Knife kills 2 in 189 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.3).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 94%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 96%
MVPs per match 3.3+1.0 · Ø 2.3 better than 97%
4Ks and aces 49x 4K, 8 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 42%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Burnnyyyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 189 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +10 ELO
25 matches · 60% win rate
In match 1 of the day +23 ELO
28 matches · 64% win rate
On Thursdays −37 ELO, win rate 57%

Burnnyyyy loses the most ELO in match 2 of the day: +10 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.15 · Mirage
  2. Most kills in a match: 39 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 11 wins in a row · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
75% better than 98%
0.94 better than 97%
97.9 better than 96%
1.34 better than 97%
59% of 782 duels better than 84%
35% of 51 situations better than 38%
Anubis39
67% better than 86%
0.79 better than 67%
85.5 better than 70%
1.10 better than 62%
53% of 306 duels better than 54%
43% of 21 situations better than 62%
Nuke20
60% better than 59%
0.73 better than 32%
82.8 better than 52%
1.00 better than 24%
51% of 146 duels better than 37%
60% of 5 situations better than 89%
Dust 214
50% -
0.86 -
92.8 -
1.10-
60% of 105 duels -
50% of 6 situations -
Inferno4
100% -
1.05 -
103.4 -
1.44-
67% of 27 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Burnnyyyy plays

Across 189 matches Burnnyyyy averages K/R 0.88, ADR 93.1 and a rating of 1.23. Biggest strength: Rounds with first kill at 20%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 47%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 47% headshots. The strongest map is Mirage with a 75% win rate in 107 matches. In 114 of 189 matches the rating was 1.10 or higher (60%), in 51 it was below 0.90. In 189 matches with detailed stats: 49 4Ks and 8 aces. Burnnyyyy loses the most ELO in match 2 of the day (+10 ELO, win rate 60%). Things go best on Mirage (+72 ELO, win rate 75%). Match no. 3 of the day goes best: 75% win rate, +46 ELO. Last 30 days: 79 matches, win rate 70%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.