Bruno-s

AR
129 matches tracked 27 matches in 30 days
ELO ▼ 110
2,095
30-day peak: 2,232
Rank SA ▼ 1,156 places
#4,685 #993 in AR
30 days · prev. #3,529 · best #3,529
Last updated:

How does Bruno-s play?

Rating 1.10 (from 95 matches) K/R 0.78 ADR 81.9 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 10
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 95 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average. Higher headshot rate than the level 10 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Bruno-s gets the first kill in 8 of 100 rounds. 3 percentage points below the level 10 average (11%).

Rounds with first kill 8%−3 pp better than 15%
Opening duels won 53%+2 pp better than 65%

Clutch

Average
Last one alive

Averages 1.7 kills per match as the last one alive. 0.1 above the level 10 average (1.6).

Clutch 1v1 won 38%−2 pp better than 48%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Strength
Where do the kills come from?

60 of 100 kills by Bruno-s are headshots. 9 percentage points above the level 10 average (51%).

Headshot rate 60%+9 pp better than 93%
AWP share of kills 4%−7 pp better than 25%
K/D 1.14+0.10 better than 81%
Pistol kills per match 3.2
Knife kills 1 in 126 matches

Impact

Average
Damage and big rounds

Averages 2.5 round MVPs per match. 0.1 above the level 10 average (2.4).

2K rounds 14.0%+0.6 pp better than 62%
3K rounds 4.0%−0.1 pp better than 45%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 27x 4K, 1 ace in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

Bruno-s dies in 69 of 100 rounds. 2 percentage points below the level 10 average (71%). Lower is better.

Utility hit rate 37%+2 pp better than 66%
Utility damage per round 4.8+0.7 better than 69%
Enemies flashed per round 0.28−0.02 better than 46%
Deaths per round 69%−2 pp better than 77%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Rating +0.09, Headshots +4 pp
= Stayed the same
K/R at 0.78, ADR at 81.7
▼ Got worse
Win rate −17 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: April 2026 with 0.81. Last 3 months: 0.78 (at the start 0.80). 0.04 above the level 10 average (0.74).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −93 ELO
42 matches · 55% win rate

Bruno-s loses the most ELO on Dust 2: −93 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.43 · Anubis
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 60%
0.79 better than 72%
81.1 better than 50%
1.09 better than 66%
50% of 126 duels better than 41%
26% of 19 situations better than 20%
Mirage33
42% better than 15%
0.76 better than 58%
80.7 better than 49%
1.08 better than 65%
48% of 62 duels better than 29%
50% of 10 situations better than 83%
Anubis16
81% better than 99%
0.83 better than 87%
86.2 better than 76%
1.25-
45% of 49 duels better than 14%
25% of 4 situations better than 18%
Ancient10
30% -
0.70 -
77.5 -
0.90-
60% of 30 duels -
40% of 5 situations -
Inferno10
60% -
0.81 -
86.3 -
1.20-
63% of 19 duels -
67% of 6 situations -
Nuke6
17% -
0.78 -
78.1 -
0.94-
67% of 9 duels -
-
Cache5
100% -
0.87 -
91.6 -
1.29-
88% of 8 duels -
33% of 3 situations -
Vertigo3
33% -
0.77 -
81.5 -
1.03-
67% of 12 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bruno-s plays

Across 126 matches Bruno-s averages K/R 0.78 and ADR 81.9; the rating across the 95 rated matches is 1.10. Biggest strength: Headshot rate at 60%, better than 93% of level 10 players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 players. Averages 17.2 kills per match with 60% headshots. The strongest map is Anubis with a 81% win rate in 16 matches. In 44 of 95 matches the rating was 1.10 or higher (46%), in 28 it was below 0.90. In 85 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: July 2026 at 1.13. Bruno-s loses the most ELO on Dust 2 (−93 ELO, win rate 55%). Things go best on Mirage (+11 ELO, win rate 42%). Match no. 1 of the day goes best: 57% win rate, −65 ELO. Improved over the last three months: Rating +0.09, Headshots +4 pp. Got weaker: Win rate −17 pp. Unchanged in recent months: K/R at 0.78, ADR at 81.7. Last 30 days: 27 matches, win rate 44%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.