Bruno-s
Name history of Bruno-s
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Bruno-s play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
AverageBruno-s gets the first kill in 8 of 100 rounds. 3 percentage points below the level 10 average (11%).
Clutch
AverageAverages 1.7 kills per match as the last one alive. 0.1 above the level 10 average (1.6).
Weapons and aim
Strength60 of 100 kills by Bruno-s are headshots. 9 percentage points above the level 10 average (51%).
Impact
AverageAverages 2.5 round MVPs per match. 0.1 above the level 10 average (2.4).
Utility and deaths
AverageBruno-s dies in 69 of 100 rounds. 2 percentage points below the level 10 average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.81. Last 3 months: 0.78 (at the start 0.80). 0.04 above the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.13. Last 3 months: 1.10 (at the start 1.01). 0.07 above the level 10 average (1.03).
Damage per round (ADR)
Best month: August 2026 with 84.7. Last 3 months: 81.7 (at the start 82.3). 1.1 above the level 10 average (80.6).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 61% (at the start 57%). 10 percentage points above the level 10 average (51%).
Matches won (win rate)
Best month: April 2026 with 67%. Last 3 months: 47% (at the start 64%). 4 percentage points below the level 10 average (51%).
Best month: August 2026 with 2,352.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 126 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Bruno-s loses the most ELO on Dust 2: −93 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 2.43 · Anubis
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 126 matchesCompared with players on the same level who have at least 15 matches on the map.
How Bruno-s plays
Across 126 matches Bruno-s averages K/R 0.78 and ADR 81.9; the rating across the 95 rated matches is 1.10. Biggest strength: Headshot rate at 60%, better than 93% of level 10 players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 players. Averages 17.2 kills per match with 60% headshots. The strongest map is Anubis with a 81% win rate in 16 matches. In 44 of 95 matches the rating was 1.10 or higher (46%), in 28 it was below 0.90. In 85 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: July 2026 at 1.13. Bruno-s loses the most ELO on Dust 2 (−93 ELO, win rate 55%). Things go best on Mirage (+11 ELO, win rate 42%). Match no. 1 of the day goes best: 57% win rate, −65 ELO. Improved over the last three months: Rating +0.09, Headshots +4 pp. Got weaker: Win rate −17 pp. Unchanged in recent months: K/R at 0.78, ADR at 81.7. Last 30 days: 27 matches, win rate 44%, net ELO +92.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.