Brjostgugu

Iceland
On FACEIT since 2017 279 matches tracked 77 matches in 30 days
Last updated:

How does Brjostgugu play?

Rating 0.90 K/R 0.65 ADR 73.4 from 279 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 279 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

2,500-2,749 ELO

Compared with 2,562 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 44%−8 pp · Ø 52% better than 3%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 72%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 74%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.87−0.17 · Ø 1.04 better than 2%
Pistol kills per match 3.0
Knife kills 1 in 279 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 11.9%−1.6 pp · Ø 13.5% better than 11%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 9%
MVPs per match 2.0−0.4 · Ø 2.4 better than 12%
4Ks and aces 29x 4K, 1 ace in 207 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 42%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 23%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +344
= Stayed the same
K/R at 0.66, Rating at 0.92, ADR at 74.4
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: October 2026 with 0.71. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.75).

Patterns

From the last 279 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −160 ELO
51 matches · 47% win rate
In match 4 of the day −83 ELO
36 matches · 53% win rate
On Tuesdays +32 ELO, win rate 46%

Brjostgugu loses the most ELO on Cache: −160 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.31 · Cache
  3. Most kills in a match: 38 · Ancient
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 279 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis76
72% better than 95%
0.67 better than 14%
75.2 better than 17%
0.93 better than 14%
47% of 321 duels better than 21%
41% of 32 situations better than 58%
Nuke57
75% better than 98%
0.67 better than 18%
76.3 better than 29%
0.94 better than 19%
45% of 205 duels better than 18%
39% of 31 situations better than 53%
Cache51
47% -
0.67 -
73.9 -
0.91-
44% of 230 duels -
45% of 33 situations -
Dust 239
44% better than 21%
0.58 better than 1%
67.8 better than 2%
0.82 better than 1%
40% of 136 duels better than 4%
38% of 16 situations right on the average
Ancient32
44% better than 20%
0.64 better than 6%
72.4 better than 7%
0.88 better than 5%
41% of 145 duels better than 6%
64% of 11 situations better than 96%
Mirage14
43% -
0.61 -
68.6 -
0.82-
36% of 53 duels -
25% of 8 situations -
Inferno9
56% -
0.64 -
72.8 -
0.89-
47% of 36 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Brjostgugu plays

Across 279 matches Brjostgugu averages K/R 0.65, ADR 73.4 and a rating of 0.90. Most room to improve: K/D at 0.87, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 13.9 kills per match with 55% headshots. The strongest map is Nuke with a 75% win rate in 57 matches. In 68 of 279 matches the rating was 1.10 or higher (24%), in 141 it was below 0.90. In 207 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: October 2026 at 0.98. Brjostgugu loses the most ELO on Cache (−160 ELO, win rate 47%). Things go best on Nuke (+127 ELO, win rate 75%). Improved over the last three months: Win rate +4 pp, ELO +344. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.92, ADR at 74.4. Last 30 days: 77 matches, win rate 58%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.