Brizato

Denmark
On FACEIT since 2017 64 matches tracked 49 matches in 30 days
ELO ▲ 97
2,566
30-day peak: 2,566
Rank EU
#44,448
Denmark #1,205 in Denmark
Last updated:

How does Brizato play?

Rating 1.17 K/R 0.84 ADR 95.5 from 64 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 64 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 3% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 62%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 98%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 48%−3 pp · Ø 51% better than 33%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.21+0.16 · Ø 1.05 better than 88%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.1%+1.6 pp · Ø 13.5% better than 81%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 83%
MVPs per match 3.0+0.6 · Ø 2.4 better than 92%
4Ks and aces 13x 4K, 1 ace in 49 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 7.4+3.3 · Ø 4.1 better than 97%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Brizato is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 49 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.87
DecJanFebMarAprMayJunJulAugSepOctNov

Patterns

From the last 64 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +37 ELO, win rate 60%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Nuke
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 1.90 · Dust 2

Maps in detail

from the last 64 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
64% better than 87%
0.86 better than 88%
97.1 better than 95%
1.20 better than 87%
57% of 98 duels better than 78%
40% of 10 situations better than 54%
Mirage15
80% better than 99%
0.84 better than 84%
96.0 better than 95%
1.20 better than 88%
54% of 68 duels better than 64%
100% of 2 situations better than 99%
Inferno8
38% -
0.69 -
87.5 -
0.98-
41% of 44 duels -
0% of 1 situations -
Nuke8
88% -
0.92 -
100.7 -
1.27-
69% of 42 duels -
60% of 5 situations -
Ancient7
43% -
0.78 -
88.3 -
1.06-
42% of 26 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Brizato plays

Across 64 matches Brizato averages K/R 0.84, ADR 95.5 and a rating of 1.17. Biggest strength: Utility damage per round at 7.4, better than 97% of level 10 · 2,500-2,749 ELO players. Averages 18.6 kills per match with 48% headshots. The strongest map is Mirage with a 80% win rate in 15 matches. In 39 of 64 matches the rating was 1.10 or higher (61%), in 11 it was below 0.90. In 49 matches with detailed stats: 13 4Ks and 1 ace. Last 30 days: 49 matches, win rate 71%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.