Bright_
How does Bright_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).
Compared with 1,691 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 15% of rounds and so well above the average (10%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
StrengthExactly 3 kills in 5.0% of rounds and so well above the average (4.0%).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.85. Last 3 months: 0.79 (at the start 0.85). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.20. Last 3 months: 1.07 (at the start 1.20). Clearly above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 91.0. Last 3 months: 87.2 (at the start 91.0). Clearly above the average (80.4).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 57% (at the start 56%). Well above the average (49%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 47% (at the start 63%). Clearly below the average (52%).
Best month: September 2026 with 2,345. Last 3 months: 1,996 (at the start 2,106).
Rounds with first kill
Best month: October 2026 with 17%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 347 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Bright_ loses the most ELO in match 4 of the day: −74 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Mirage
- Highest rating in a match: 2.59 · Mirage
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 347 matchesCompared with players on the same level who have at least 15 matches on the map.
How Bright_ plays
Across 347 matches Bright_ averages K/R 0.80 and ADR 87.6; the rating across the 346 rated matches is 1.09. Biggest strength: Rounds with first kill at 15%, better than 95% of level 9 players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 9 players. Averages 17.6 kills per match with 57% headshots. The strongest map is Dust 2 with a 54% win rate in 123 matches. In 160 of 346 matches the rating was 1.10 or higher (46%), in 112 it was below 0.90. In 271 matches with detailed stats: 54 4Ks and 9 aces. Best month by rating: July 2026 at 1.20. Bright_ loses the most ELO in match 4 of the day (−74 ELO, win rate 42%). Things go best in match 3 of the day (+216 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +216 ELO. Got weaker: K/R −0.06, Rating −0.13, Win rate −16 pp, ELO −110. Unchanged in recent months: ADR at 87.2, Headshots at 57%. Last 30 days: 83 matches, win rate 40%, net ELO −43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.