Brakly

Czech Republic
On FACEIT since 2017 82 matches tracked 19 matches in 30 days
ELO
2,003
Peak across recorded matches: 2,003
Rank EU
#255,977
Czech Republic #2,095 in Czech Republic
Last updated:

How does Brakly play?

Rating 0.89 K/R 0.63 ADR 72.2 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 82 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−3 pp · Ø 11% better than 17%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 92%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 11%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Weakness
Where do the kills come from?

36% headshots and so well below the average (49%).

Headshot rate 36%−13 pp · Ø 49% better than 2%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 0.89−0.14 · Ø 1.03 better than 8%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 6%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 2%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 8x 4K, 0 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.3).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 6.7+2.4 · Ø 4.3 better than 93%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 56%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Brakly is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches, all from the last 3 months.

Kills per round (K/R)

0.55
SepOctNov

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +26 ELO
29 matches · 41% win rate

Brakly loses the most ELO in match 1 of the day: +26 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Nuke
  2. Most kills in a match: 25 · Anubis
  3. Highest rating in a match: 1.78 · Inferno
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 217
41% better than 17%
0.56 better than 1%
64.4 better than 1%
0.78 better than 1%
46% of 67 duels better than 23%
43% of 7 situations better than 67%
Mirage17
41% better than 15%
0.56 better than 1%
70.4 better than 9%
0.78 better than 1%
34% of 65 duels better than 1%
36% of 11 situations better than 45%
Ancient16
63% better than 84%
0.67 better than 17%
74.9 better than 16%
0.97 better than 32%
48% of 66 duels better than 29%
63% of 8 situations better than 95%
Inferno13
62% -
0.65 -
72.3 -
0.93-
53% of 47 duels -
50% of 8 situations -
Anubis11
55% -
0.66 -
77.4 -
0.89-
36% of 39 duels -
50% of 8 situations -
Nuke5
80% -
0.66 -
77.8 -
0.98-
56% of 18 duels -
50% of 2 situations -
Cache3
100% -
0.83 -
85.2 -
1.30-
57% of 14 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Brakly plays

Across 82 matches Brakly averages K/R 0.63, ADR 72.2 and a rating of 0.89. Biggest strength: Utility damage per round at 6.7, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 13.8 kills per match with 36% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 20 of 82 matches the rating was 1.10 or higher (24%), in 42 it was below 0.90. In 82 matches with detailed stats: 8 4Ks and 0 aces. Brakly loses the most ELO in match 1 of the day (+26 ELO, win rate 41%). Things go best in match 2 of the day (+21 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +21 ELO. Last 30 days: 19 matches, win rate 58%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.