BrainiacX

Papua New Guinea
On FACEIT since 2021 191 matches tracked 141 matches in 30 days
ELO ▲ 443
2,585
30-day peak: 2,635
Rank EU
#41,447
Papua New Guinea #25 in Papua New Guinea
Last updated:

How does BrainiacX play?

Rating 1.05 (from 141 matches) K/R 0.74 ADR 80.4 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 141 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 51%−1 pp · Ø 52% better than 43%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 28%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 18%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.00−0.04 · Ø 1.04 better than 31%
Pistol kills per match 2.9
Knife kills 3 in 191 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 49%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 74%
MVPs per match 2.5+0.1 · Ø 2.4 better than 63%
4Ks and aces 31x 4K, 1 ace in 141 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 6%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 18%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.08, ADR +7.8, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −134

Oct to Nov 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.64
MarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.68). Just above the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −53 ELO
46 matches · 48% win rate
In match 2 of the day +7 ELO
23 matches · 39% win rate
Between 12:00 and 18:00 −54 ELO, win rate 43%
On Mondays −50 ELO, win rate 33%

BrainiacX loses the most ELO on Mirage: −53 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Inferno
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 37 · Ancient
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% better than 32%
0.70 better than 26%
78.1 better than 33%
1.06 better than 56%
53% of 133 duels better than 58%
39% of 18 situations better than 52%
Ancient35
60% better than 73%
0.76 better than 55%
79.9 better than 39%
1.04 right on the average
52% of 154 duels right on the average
35% of 17 situations better than 39%
Anubis35
54% better than 52%
0.79 better than 71%
88.1 better than 80%
1.11 better than 71%
59% of 138 duels better than 84%
30% of 10 situations better than 29%
Dust 231
42% better than 15%
0.74 better than 48%
80.6 better than 46%
1.02 better than 41%
47% of 122 duels better than 25%
25% of 8 situations better than 16%
Inferno19
63% better than 71%
0.74 better than 36%
79.6 better than 28%
1.10 better than 53%
45% of 82 duels better than 8%
57% of 7 situations better than 88%
Cache16
50% -
0.76 -
82.4 -
1.02-
49% of 93 duels -
33% of 9 situations -
Nuke8
25% -
0.56 -
63.4 -
0.82-
34% of 35 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BrainiacX plays

Across 191 matches BrainiacX averages K/R 0.74 and ADR 80.4; the rating across the 141 rated matches is 1.05. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 45% headshots. The strongest map is Inferno with a 63% win rate in 19 matches. In 63 of 141 matches the rating was 1.10 or higher (45%), in 52 it was below 0.90. In 141 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. BrainiacX loses the most ELO on Mirage (−53 ELO, win rate 48%). Things go best on Ancient (+82 ELO, win rate 60%). Match no. 4 of the day goes best: 57% win rate, −31 ELO. Improved over the last three months: K/R +0.08, ADR +7.8, Win rate +7 pp. Got weaker: Headshots −5 pp, ELO −134. Last 30 days: 141 matches, win rate 53%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.