Br_Jimmy
How does Br_Jimmy play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.03).
Impact
AverageExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Strength0.71 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.74. Last 3 months: 0.66 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.10. Last 3 months: 0.97 (at the start 1.05). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 77.6. Last 3 months: 75.2 (at the start 75.0). Clearly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months unchanged at 49%. Right on the average (49%).
Matches won (win rate)
Best month: November 2026 with 75%. Last 3 months unchanged at 46%. Clearly below the average (50%).
Best month: November 2026 with 2,062. Last 3 months: 2,062 (at the start 1,692).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 42%.
Patterns
From the last 212 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Br_Jimmy loses the most ELO in match 1 of the day: +47 ELO, 36% win rate
Records and milestones
from recorded matches- Reached level 10 · Nuke
- Recorded match no. 100 · Ancient
- Longest win streak: 5 wins in a row · Inferno
- Most kills in a match: 34 · Cache
- Highest rating in a match: 2.39 · Anubis
Maps in detail
from the last 212 matchesCompared with players on the same level who have at least 15 matches on the map.
How Br_Jimmy plays
Across 212 matches Br_Jimmy averages K/R 0.69, ADR 75.1 and a rating of 1.03. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 49% headshots. The strongest map is Inferno with a 50% win rate in 36 matches. In 85 of 212 matches the rating was 1.10 or higher (40%), in 77 it was below 0.90. In 138 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: November 2026 at 1.10. Br_Jimmy loses the most ELO in match 1 of the day (+47 ELO, win rate 36%). Things go best in match 2 of the day (+58 ELO, win rate 52%). Match no. 3 of the day goes best: 53% win rate, −2 ELO. Improved over the last three months: ELO +370. Got weaker: K/R −0.05, Rating −0.08. Unchanged in recent months: ADR at 75.2, Headshots at 49%, Win rate at 46%. Last 30 days: 26 matches, win rate 62%, net ELO +17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.