Bos0n

NZ
91 matches tracked 50 matches in 30 days
Last updated:

How does Bos0n play?

Rating 0.95 (from 50 matches) K/R 0.71 ADR 84.0 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24% on level 8
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 26% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

Bos0n wins 44 of 100 opening duels. 6 percentage points below the level 8 average (50%).

Rounds with first kill 11%+1 pp better than 63%
Opening duels won 44%−6 pp better than 7%

Clutch

Average
Last one alive

Bos0n wins 24 of 100 1v2s. 4 percentage points above the level 8 average (20%).

Clutch 1v1 won 39%+1 pp better than 55%
Clutch 1v2 won 24%+4 pp better than 70%
Clutch kills per match 1.7+0.1 better than 59%

Weapons and aim

Average
Where do the kills come from?

44 of 100 kills by Bos0n are headshots. 3 percentage points below the level 8 average (47%).

Headshot rate 44%−3 pp better than 31%
AWP share of kills 3%−7 pp better than 18%
K/D 1.01+0.01 better than 55%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

Bos0n gets exactly 2 kills in 11.6 of 100 rounds. 1.5 percentage points below the level 8 average (13.1%).

2K rounds 11.6%−1.5 pp better than 13%
3K rounds 3.1%−0.8 pp better than 15%
MVPs per match 2.1−0.1 better than 33%
4Ks and aces 7x 4K, 1 ace in 50 matches

Utility and deaths

Strength
Nades, flashes and deaths

Averages 9.7 utility damage per round from HEs and mollies. 5.4 above the level 8 average (4.3).

Utility hit rate 41%+6 pp better than 86%
Utility damage per round 9.7+5.4 better than 99%
Enemies flashed per round 0.48+0.20 better than 91%
Deaths per round 70%−2 pp better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +5 pp, Win rate +8 pp
= Stayed the same
ADR at 83.0
▼ Got worse
K/R −0.09

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.67 (at the start 0.76). 0.05 below the level 8 average (0.72).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
26 matches · 58% win rate
Between 0:00 and 6:00 −37 ELO, win rate 54%

Bos0n loses the most ELO on Dust 2: −22 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 1.71 · Dust 2
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
58% better than 76%
0.70 better than 36%
80.0 on par
1.00 better than 45%
49% of 79 duels better than 42%
50% of 14 situations better than 81%
Mirage23
57% better than 76%
0.70 better than 34%
85.3 better than 76%
0.86-
28% of 40 duels better than 1%
33% of 6 situations better than 39%
Ancient11
55% -
0.67 -
83.3 -
0.79-
46% of 13 duels -
50% of 2 situations -
Inferno9
78% -
0.75 -
92.6 -
1.07-
53% of 49 duels -
33% of 9 situations -
Cache8
38% -
0.63 -
77.6 -
0.86-
38% of 60 duels -
40% of 5 situations -
Anubis7
86% -
0.79 -
81.8 -
0.95-
54% of 13 duels -
0% of 2 situations -
Overpass5
80% -
0.87 -
93.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Bos0n plays

Across 91 matches Bos0n averages K/R 0.71 and ADR 84.0; the rating across the 50 rated matches is 0.95. Biggest strength: Utility damage per round at 9.7, better than 99% of level 8 players. Most room to improve: Opening duels won at 44%, better than only 7% of level 8 players. Averages 15.4 kills per match with 44% headshots. The strongest map is Dust 2 with a 58% win rate in 26 matches. In 14 of 50 matches the rating was 1.10 or higher (28%), in 25 it was below 0.90. In 50 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 0.99. Bos0n loses the most ELO on Dust 2 (−22 ELO, win rate 58%). Things go best on Mirage (+15 ELO, win rate 57%). Improved over the last three months: Headshots +5 pp, Win rate +8 pp. Got weaker: K/R −0.09. Unchanged in recent months: ADR at 83.0. Last 30 days: 50 matches, win rate 64%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.