BorzXy

Kazakhstan
On FACEIT since 2020 85 matches tracked 64 matches in 30 days
Last updated:

How does BorzXy play?

Rating 1.44 K/R 1.00 ADR 102.9 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.44
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.52 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 85 matches
outstanding 1.80 and up 31% strong 1.30 to 1.79 31% good 1.10 to 1.29 11% normal 0.90 to 1.09 14% weak 0.75 to 0.89 8% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsAWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

66% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 66%+15 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

38% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.51 K/D and so well above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 21%+9 pp · Ø 12% better than 88%
K/D 1.51+0.48 · Ø 1.03 better than 99%
Pistol kills per match 3.4
Zeus kills3 in 85 matches
Knife kills 1 in 85 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.2% of rounds and so well above the average (4.1%).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 95%
3K rounds 8.2%+4.1 pp · Ø 4.1% better than 99%
MVPs per match 3.8+1.5 · Ø 2.3 better than 99%
4Ks and aces 39x 4K, 0 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 71%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.10, ADR +5.0, Headshots +8 pp, Win rate +23 pp, ELO +103
= Stayed the same
K/R at 1.00
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.95
JunJulAugSepOctNov

Best month: October 2026 with 1.02. Last 3 months: 1.00 (at the start 0.97). Well above the average (0.74).

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −15 ELO
22 matches · 50% win rate

BorzXy loses the most ELO in match 1 of the day: −15 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 2.92 · Mirage
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
49% better than 42%
0.99 better than 99%
103.9 better than 99%
1.42 better than 99%
65% of 217 duels better than 99%
55% of 29 situations better than 88%
Ancient17
82% better than 99%
1.04 better than 99%
105.0 better than 99%
1.56 better than 99%
73% of 81 duels better than 99%
43% of 7 situations better than 66%
Dust 215
60% better than 81%
1.00 better than 99%
101.9 better than 98%
1.44 better than 99%
64% of 69 duels better than 96%
50% of 8 situations better than 81%
Cache5
80% -
0.93 -
94.8 -
1.38-
70% of 10 duels -
50% of 4 situations -
Anubis4
75% -
1.06 -
103.4 -
1.48-
64% of 14 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BorzXy plays

Across 85 matches BorzXy averages K/R 1.00, ADR 102.9 and a rating of 1.44. Biggest strength: Rating at 1.44, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.3 kills per match with 50% headshots. The strongest map is Ancient with a 82% win rate in 17 matches. In 61 of 85 matches the rating was 1.10 or higher (72%), in 12 it was below 0.90. In 64 matches with detailed stats: 39 4Ks and 0 aces. Best month by rating: October 2026 at 1.49. BorzXy loses the most ELO in match 1 of the day (−15 ELO, win rate 50%). Improved over the last three months: Rating +0.10, ADR +5.0, Headshots +8 pp, Win rate +23 pp, ELO +103. Unchanged in recent months: K/R at 1.00. Last 30 days: 64 matches, win rate 66%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.