Boba-Bibi
Compared with 865 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so slightly above the average (49%).
Clutch
Weakness30% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average1.16 K/D and so clearly above the average (0.99).
Impact
StrengthExactly 2 kills in 16.3% of rounds and so well above the average (13.0%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageSep 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.76 (at the start 0.82). Slightly above the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 1.03 (at the start 1.15). Slightly above the average (0.99).
Damage per round (ADR)
Last 3 months: 81.4 (at the start 88.5). Just above the average (79.0).
Share of headshot kills
Last 3 months: 53% (at the start 47%). Well above the average (46%).
Matches won (win rate)
Last 3 months: 48% (at the start 56%). Slightly below the average (50%).
Last 3 months: 1,177 (at the start 1,035).
Rounds with first kill
Last 3 months: 9% (at the start 8%). Clearly below the average (10%).
1v1 clutches won
Last 3 months: 29% (at the start 31%). Clearly below the average (38%).
Patterns
From the last 73 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Boba-Bibi loses the most ELO in match 1 of the day: +50 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Anubis
- Longest win streak: 5 wins in a row · Inferno
- Highest rating in a match: 2.19 · Dust 2
Maps in detail
from the last 73 matchesCompared with players on the same level who have at least 15 matches on the map.
How Boba-Bibi plays
Across 73 matches Boba-Bibi averages K/R 0.81, ADR 86.5 and a rating of 1.12. Biggest strength: K/D at 1.16, better than 95% of level 6 players. Most room to improve: Clutch 1v1 won at 30%, better than only 16% of level 6 players. Averages 17.3 kills per match with 48% headshots. The strongest map is Dust 2 with a 56% win rate in 16 matches. In 34 of 73 matches the rating was 1.10 or higher (47%), in 23 it was below 0.90. In 73 matches with detailed stats: 11 4Ks and 0 aces. Boba-Bibi loses the most ELO in match 1 of the day (+50 ELO, win rate 43%). Things go best on Mirage (+32 ELO, win rate 47%). Improved over the last three months: Headshots +6 pp, ELO +142, First kills +1 pp. Got weaker: K/R −0.06, Rating −0.12, ADR −7.1, Win rate −8 pp. Unchanged in recent months: Clutch 1v1 at 29%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.