Blackb4rry

Denmark
On FACEIT since 2020 118 matches tracked 22 matches in 30 days
Last updated:

How does Blackb4rry play?

Rating 1.03 (from 82 matches) K/R 0.77 ADR 82.4 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 82 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 79%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.04+0.02 · Ø 1.02 better than 59%
Pistol kills per match 2.5
Knife kills 1 in 118 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.3 pp · Ø 13.3% better than 80%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 54%
MVPs per match 2.6+0.3 · Ø 2.3 better than 82%
4Ks and aces 17x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 27%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 43%
Deaths per round 74%+2 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +219
= Stayed the same
Rating at 1.04, Headshots at 54%, Win rate at 55%
▼ Got worse
K/R −0.04, ADR −7.8

Oct to Nov 2026 compared with Feb to Aug 2026.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOctNov

Best month: February 2026 with 0.81. Last 3 months: 0.74 (at the start 0.78). Just above the average (0.73).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −29 ELO
20 matches · 50% win rate
Between 12:00 and 18:00 +98 ELO, win rate 47%

Blackb4rry loses the most ELO on Nuke: −29 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.92 · Anubis
  3. Most kills in a match: 45 · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
58% better than 76%
0.80 better than 79%
84.1 better than 68%
0.99-
52% of 56 duels better than 56%
33% of 3 situations better than 39%
Nuke20
50% better than 37%
0.79 better than 66%
86.6 better than 71%
1.04-
52% of 54 duels better than 47%
67% of 9 situations better than 96%
Anubis19
68% better than 90%
0.79 better than 78%
80.9 better than 53%
1.13-
59% of 39 duels better than 87%
50% of 10 situations better than 81%
Dust 215
47% better than 32%
0.72 better than 44%
81.9 better than 59%
1.06-
38% of 52 duels better than 4%
40% of 5 situations right on the average
Cache13
46% -
0.72 -
74.8 -
1.04-
47% of 51 duels -
17% of 6 situations -
Ancient11
45% -
0.79 -
87.0 -
1.02-
42% of 33 duels -
40% of 5 situations -
Inferno9
89% -
0.72 -
79.3 -
0.99-
65% of 20 duels -
-
Vertigo3
33% -
0.67 -
76.8 -
0.82-
55% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Blackb4rry plays

Across 118 matches Blackb4rry averages K/R 0.77 and ADR 82.4; the rating across the 82 rated matches is 1.03. Biggest strength: Headshot rate at 53%, better than 79% of level 9 players. Averages 16.8 kills per match with 53% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 34 of 82 matches the rating was 1.10 or higher (41%), in 32 it was below 0.90. In 81 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. Blackb4rry loses the most ELO on Nuke (−29 ELO, win rate 50%). Things go best on Mirage (+203 ELO, win rate 58%). Match no. 2 of the day goes best: 66% win rate, +80 ELO. Improved over the last three months: ELO +219. Got weaker: K/R −0.04, ADR −7.8. Unchanged in recent months: Rating at 1.04, Headshots at 54%, Win rate at 55%. Last 30 days: 22 matches, win rate 55%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.