Bizans

Turkey
On FACEIT since 2025 145 matches tracked 28 matches in 30 days
ELO ▲ 419
2,211
30-day peak: 2,211
Rank EU
#137,689
Turkey #3,708 in Turkey
Last updated:

How does Bizans play?

Rating 1.15 K/R 0.79 ADR 83.8 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 145 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 44%+32 pp · Ø 12% better than 99%
K/D 1.23+0.20 · Ø 1.03 better than 94%
Pistol kills per match 3.4
Zeus kills1 in 145 matches
Knife kills 11 in 145 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 30x 4K, 1 ace in 142 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 46%+11 pp · Ø 35% better than 97%
Utility damage per round 6.6+2.3 · Ø 4.3 better than 93%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 72%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +9 pp, ELO +357, First kills +2 pp, Clutch 1v1 +20 pp
= Stayed the same
K/R at 0.79, Rating at 1.15, ADR at 84.3, Headshots at 45%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months unchanged at 0.79. Clearly above the average (0.74).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
57 matches · 56% win rate
In match 1 of the day +4 ELO
36 matches · 50% win rate
On Sundays −2 ELO, win rate 52%

Bizans loses the most ELO on Mirage: −28 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 2.34 · Anubis
  5. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
56% better than 67%
0.75 better than 54%
81.0 better than 51%
1.10 better than 72%
60% of 197 duels better than 91%
45% of 51 situations better than 71%
Dust 249
67% better than 93%
0.86 better than 91%
91.8 better than 90%
1.27 better than 96%
65% of 184 duels better than 98%
37% of 49 situations better than 48%
Anubis19
63% better than 84%
0.76 better than 60%
80.3 better than 47%
1.14 better than 84%
56% of 71 duels better than 75%
50% of 14 situations better than 80%
Nuke7
29% -
0.66 -
74.2 -
0.90-
47% of 15 duels -
50% of 6 situations -
Inferno6
67% -
0.92 -
80.5 -
1.36-
71% of 17 duels -
0% of 2 situations -
Ancient5
20% -
0.58 -
66.1 -
0.75-
29% of 17 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bizans plays

Across 145 matches Bizans averages K/R 0.79, ADR 83.8 and a rating of 1.15. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 44% headshots. The strongest map is Dust 2 with a 67% win rate in 49 matches. In 73 of 145 matches the rating was 1.10 or higher (50%), in 37 it was below 0.90. In 142 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: November 2026 at 1.24. Bizans loses the most ELO on Mirage (−28 ELO, win rate 56%). Things go best on Dust 2 (+62 ELO, win rate 67%). Match no. 4 of the day goes best: 70% win rate, +2 ELO. Improved over the last three months: Win rate +9 pp, ELO +357, First kills +2 pp, Clutch 1v1 +20 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.15, ADR at 84.3, Headshots at 45%. Last 30 days: 28 matches, win rate 79%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.