BiniuDygotka

Poland
On FACEIT since 2019 298 matches tracked 56 matches in 30 days
Last updated:

How does BiniuDygotka play?

Rating 1.01 K/R 0.71 ADR 76.3 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 298 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (243 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 30%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 20%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.01−0.01 · Ø 1.02 better than 40%
Pistol kills per match 2.7
Knife kills 8 in 298 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.0%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 36%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 37%
4Ks and aces 45x 4K, 6 aces in 243 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 59%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 52%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.06, ADR +4.9
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −12 pp, ELO −302

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.71 (at the start 0.67). Slightly below the average (0.74).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −241 ELO
65 matches · 43% win rate
On Nuke −150 ELO
28 matches · 36% win rate
On Fridays −30 ELO, win rate 46%

BiniuDygotka loses the most ELO on Mirage: −241 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Nuke
  2. Most kills in a match: 40 · Ancient
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
43% better than 20%
0.68 better than 22%
73.2 better than 16%
0.97 better than 29%
48% of 293 duels better than 32%
45% of 29 situations better than 70%
Dust 262
65% better than 91%
0.74 right on the average
77.7 better than 32%
1.07 better than 61%
51% of 270 duels right on the average
41% of 32 situations better than 59%
Ancient59
49% better than 41%
0.70 better than 28%
75.9 better than 22%
0.98 better than 28%
47% of 272 duels better than 25%
38% of 39 situations right on the average
Anubis32
47% better than 33%
0.66 better than 13%
71.6 better than 7%
0.92 better than 13%
35% of 140 duels better than 1%
35% of 26 situations better than 41%
Cache28
57% -
0.76 -
83.4 -
1.07-
56% of 141 duels -
31% of 13 situations -
Nuke28
36% better than 4%
0.75 better than 46%
78.8 better than 34%
1.08 better than 58%
53% of 117 duels better than 56%
31% of 16 situations better than 31%
Inferno24
58% better than 66%
0.66 better than 15%
76.8 better than 25%
0.94 better than 14%
50% of 112 duels better than 37%
33% of 9 situations better than 27%

Compared with players on the same level who have at least 15 matches on the map.

How BiniuDygotka plays

Across 298 matches BiniuDygotka averages K/R 0.71, ADR 76.3 and a rating of 1.01. Most room to improve: Headshot rate at 45%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 45% headshots. The strongest map is Dust 2 with a 65% win rate in 62 matches. In 116 of 298 matches the rating was 1.10 or higher (39%), in 112 it was below 0.90. In 243 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: October 2026 at 1.14. BiniuDygotka loses the most ELO on Mirage (−241 ELO, win rate 43%). Things go best on Dust 2 (+207 ELO, win rate 65%). Match no. 2 of the day goes best: 71% win rate, +180 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +4.9. Got weaker: Headshots −2 pp, Win rate −12 pp, ELO −302. Last 30 days: 56 matches, win rate 52%, net ELO +106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.