Big_Belly

Poland
On FACEIT since 2016 263 matches tracked 35 matches in 30 days
ELO ▲ 79
2,568
30-day peak: 2,591
Rank EU
#44,339
Poland #2,243 in Poland
Last updated:

How does Big_Belly play?

Rating 1.03 K/R 0.73 ADR 78.6 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 263 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 49%−3 pp · Ø 52% better than 27%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 18%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 32%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.5
Knife kills 3 in 263 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 44%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.1−0.3 · Ø 2.4 better than 21%
4Ks and aces 30x 4K, 4 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.6+1.4 · Ø 4.2 better than 86%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 42%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +103
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 78.7, Headshots at 48%, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 263 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
77 matches · 51% win rate
On Ancient −14 ELO
54 matches · 48% win rate
On Sundays +60 ELO, win rate 34%

Big_Belly loses the most ELO on Mirage: −32 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 10 wins in a row · Mirage
  4. Highest rating in a match: 2.07 · Dust 2

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
51% better than 45%
0.70 better than 27%
75.6 better than 21%
0.99 better than 32%
47% of 299 duels better than 24%
31% of 65 situations better than 29%
Dust 264
50% better than 40%
0.68 better than 18%
71.3 better than 7%
0.97 better than 21%
47% of 203 duels better than 24%
33% of 45 situations better than 37%
Ancient54
48% better than 31%
0.77 better than 56%
86.6 better than 70%
1.05 right on the average
49% of 248 duels better than 33%
27% of 26 situations better than 23%
Anubis51
57% better than 63%
0.81 better than 77%
84.6 better than 64%
1.17 better than 83%
57% of 191 duels better than 77%
39% of 36 situations better than 51%
Nuke12
58% -
0.67 -
73.8 -
0.95-
49% of 43 duels -
38% of 8 situations -
Cache3
0% -
0.55 -
67.6 -
0.78-
38% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Big_Belly plays

Across 263 matches Big_Belly averages K/R 0.73, ADR 78.6 and a rating of 1.03. Biggest strength: Utility damage per round at 5.6, better than 86% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 48% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 102 of 263 matches the rating was 1.10 or higher (39%), in 99 it was below 0.90. In 191 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: August 2026 at 1.08. Big_Belly loses the most ELO on Mirage (−32 ELO, win rate 51%). Things go best on Dust 2 (+233 ELO, win rate 50%). Match no. 3 of the day goes best: 61% win rate, +12 ELO. Improved over the last three months: ELO +103. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 78.7, Headshots at 48%, Win rate at 51%. Last 30 days: 35 matches, win rate 57%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.