Bester

Norway
On FACEIT since 2015 152 matches tracked 42 matches in 30 days
ELO ▲ 111
2,197
30-day peak: 2,197
Rank EU
#145,942
Norway #1,640 in Norway
Last updated:

How does Bester play?

Rating 1.10 K/R 0.78 ADR 82.3 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 152 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 3.3
Knife kills 4 in 152 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 84%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 31x 4K, 6 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 26%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp, ELO +105
= Stayed the same
K/R at 0.78, Rating at 1.09, ADR at 82.9
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: July 2026 with 0.89. Last 3 months unchanged at 0.78. Slightly above the average (0.74).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
27 matches · 33% win rate
In match 3 of the day ±0 ELO
23 matches · 43% win rate
Between 0:00 and 6:00 −27 ELO, win rate 46%

Bester loses the most ELO on Dust 2: −51 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 35 · Dust 2
  4. Reached level 10 · Mirage
  5. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 73%
0.74 right on the average
77.6 better than 34%
1.07 better than 64%
46% of 168 duels better than 23%
29% of 24 situations better than 24%
Ancient27
48% better than 45%
0.84 better than 89%
88.0 better than 81%
1.19 better than 90%
54% of 115 duels better than 69%
47% of 15 situations better than 76%
Dust 227
33% better than 5%
0.80 better than 76%
85.2 better than 71%
1.11 better than 73%
57% of 141 duels better than 81%
24% of 25 situations better than 15%
Anubis19
68% better than 93%
0.78 better than 68%
81.8 better than 55%
1.12 better than 77%
55% of 111 duels better than 70%
47% of 15 situations better than 72%
Nuke16
56% better than 57%
0.79 better than 65%
86.7 better than 70%
1.08 better than 57%
53% of 107 duels better than 53%
45% of 11 situations better than 70%
Inferno13
54% -
0.76 -
79.5 -
1.06-
48% of 58 duels -
29% of 7 situations -
Cache8
63% -
0.72 -
76.1 -
1.01-
46% of 24 duels -
0% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bester plays

Across 152 matches Bester averages K/R 0.78, ADR 82.3 and a rating of 1.10. Biggest strength: 3K rounds at 5.1%, better than 84% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 50% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 74 of 152 matches the rating was 1.10 or higher (49%), in 41 it was below 0.90. In 132 matches with detailed stats: 31 4Ks and 6 aces. Best month by rating: July 2026 at 1.29. Bester loses the most ELO on Dust 2 (−51 ELO, win rate 33%). Things go best on Mirage (+51 ELO, win rate 58%). Improved over the last three months: Win rate +3 pp, ELO +105. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 82.9. Last 30 days: 42 matches, win rate 62%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.