BertBagare

Sweden
On FACEIT since 2018 158 matches tracked 44 matches in 30 days
Last updated:

How does BertBagare play?

Rating 0.94 K/R 0.67 ADR 76.2 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 158 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

Level 7

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 53%+3 pp · Ø 50% better than 75%

Clutch

Average
Last one alive

24% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 3%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (46%).

Headshot rate 51%+5 pp · Ø 46% better than 79%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.93−0.08 · Ø 1.01 better than 23%
Pistol kills per match 3.0
Knife kills 1 in 158 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.9%−0.1 pp · Ø 13.0% better than 42%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 25%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 18x 4K, 3 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 84%
Enemies flashed per round 0.36+0.10 · Ø 0.26 better than 75%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.07, Headshots +4 pp
= Stayed the same
ADR at 77.9, Win rate at 54%, ELO at 1,394
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.72. Last 3 months: 0.71 (at the start 0.64). Just below the average (0.73).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −68 ELO
31 matches · 39% win rate
From match 5 of the day −50 ELO
32 matches · 47% win rate
Between 18:00 and 24:00 −63 ELO, win rate 46%
On Sundays +35 ELO, win rate 38%

BertBagare loses the most ELO on Mirage: −68 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Highest rating in a match: 2.23 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient37
68% better than 94%
0.68 better than 28%
75.6 better than 26%
0.96 better than 35%
51% of 152 duels right on the average
35% of 20 situations better than 47%
Dust 237
49% better than 44%
0.69 better than 31%
75.2 better than 26%
0.96 better than 31%
48% of 148 duels better than 37%
31% of 29 situations better than 30%
Mirage31
39% better than 14%
0.64 better than 11%
74.9 better than 23%
0.85 better than 7%
49% of 139 duels better than 42%
27% of 11 situations better than 20%
Anubis25
56% better than 65%
0.74 better than 59%
83.5 better than 66%
1.04 better than 63%
51% of 82 duels right on the average
38% of 8 situations better than 47%
Nuke13
38% -
0.67 -
77.1 -
0.89-
51% of 69 duels -
0% of 6 situations -
Inferno7
71% -
0.67 -
79.0 -
1.02-
40% of 25 duels -
0% of 2 situations -
Cache6
67% -
0.66 -
67.6 -
0.94-
60% of 25 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BertBagare plays

Across 158 matches BertBagare averages K/R 0.67, ADR 76.2 and a rating of 0.94. Biggest strength: Utility damage per round at 5.7, better than 84% of level 7 players. Most room to improve: Clutch 1v1 won at 24%, better than only 3% of level 7 players. Averages 14.4 kills per match with 51% headshots. The strongest map is Ancient with a 68% win rate in 37 matches. In 47 of 158 matches the rating was 1.10 or higher (30%), in 65 it was below 0.90. In 102 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: September 2026 at 1.01. BertBagare loses the most ELO on Mirage (−68 ELO, win rate 39%). Things go best on Ancient (+146 ELO, win rate 68%). Match no. 2 of the day goes best: 58% win rate, +207 ELO. Improved over the last three months: K/R +0.07, Rating +0.07, Headshots +4 pp. Unchanged in recent months: ADR at 77.9, Win rate at 54%, ELO at 1,394. Last 30 days: 44 matches, win rate 45%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.