Beibarys0202

Kazakhstan
On FACEIT since 2024 89 matches tracked 22 matches in 30 days
ELO ▼ 23
2,016
30-day peak: 2,039
Rank EU
#240,594
Kazakhstan #9,859 in Kazakhstan
Last updated:

How does Beibarys0202 play?

Rating 1.03 (from 68 matches) K/R 0.72 ADR 80.2 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 68 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 17%

Clutch

Strength
Last one alive

37% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 37%+16 pp · Ø 21% better than 99%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.04+0.01 · Ø 1.03 better than 55%
Pistol kills per match 2.1
Knife kills 1 in 89 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 48%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 73%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 7x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 11%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 38%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 65%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.16, Win rate +19 pp, ELO +604
= Stayed the same
K/R at 0.73, ADR at 81.4
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −46 ELO
23 matches · 61% win rate
Between 18:00 and 24:00 −69 ELO, win rate 47%

Beibarys0202 loses the most ELO on Dust 2: −46 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Ancient
  2. Most kills in a match: 32 · Mirage
  3. Reached level 10 · Ancient
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
61% better than 84%
0.64 better than 9%
77.0 better than 32%
0.97 better than 29%
35% of 89 duels better than 1%
50% of 10 situations better than 82%
Mirage22
59% better than 79%
0.76 better than 62%
83.8 better than 67%
1.08-
56% of 57 duels better than 79%
50% of 4 situations better than 82%
Ancient19
63% better than 86%
0.75 right on the average
80.0 better than 44%
1.06 better than 61%
46% of 70 duels better than 20%
44% of 9 situations better than 67%
Anubis11
64% -
0.79 -
86.0 -
1.10-
46% of 35 duels -
44% of 9 situations -
Nuke9
0% -
0.66 -
77.8 -
0.97-
77% of 26 duels -
50% of 6 situations -
Inferno5
20% -
0.67 -
69.8 -
0.98-
100% of 3 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Beibarys0202 plays

Across 89 matches Beibarys0202 averages K/R 0.72 and ADR 80.2; the rating across the 68 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 48% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 23 of 68 matches the rating was 1.10 or higher (34%), in 25 it was below 0.90. In 67 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. Beibarys0202 loses the most ELO on Dust 2 (−46 ELO, win rate 61%). Things go best on Mirage (+51 ELO, win rate 59%). Improved over the last three months: Rating +0.16, Win rate +19 pp, ELO +604. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.73, ADR at 81.4. Last 30 days: 22 matches, win rate 59%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.