BbiDLO_228

Russia
On FACEIT since 2026 195 matches tracked
Last updated:

How does BbiDLO_228 play?

Rating 1.00 (from 153 matches) K/R 0.70 ADR 75.5 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 153 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
AWPerClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 8

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+3 pp · Ø 50% better than 76%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 21%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 0.98−0.01 · Ø 0.99 better than 45%
Pistol kills per match 2.3
Knife kills 2 in 195 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just above the average (3.9%).

2K rounds 13.0%0.0 pp · Ø 13.0% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 17x 4K, 2 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.21−0.05 · Ø 0.26 better than 36%
Deaths per round 71%−2 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.07, Rating +0.07, ADR +4.5, ELO +362
= Stayed the same
Headshots at 43%
▼ Got worse
Win rate −4 pp

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.66). Just above the average (0.72).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −34 ELO
44 matches · 36% win rate
On Inferno −28 ELO
20 matches · 50% win rate
Between 12:00 and 18:00 +50 ELO, win rate 39%
On Wednesdays −27 ELO, win rate 36%

BbiDLO_228 loses the most ELO in match 1 of the day: −34 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Highest rating in a match: 1.92 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient45
49% better than 41%
0.68 better than 28%
73.8 better than 18%
0.93 better than 25%
50% of 177 duels better than 53%
55% of 22 situations better than 85%
Dust 241
34% better than 6%
0.67 better than 23%
72.3 better than 14%
1.02 better than 56%
57% of 141 duels better than 85%
44% of 18 situations better than 68%
Mirage38
53% better than 62%
0.76 better than 66%
80.8 better than 56%
1.10 better than 79%
60% of 136 duels better than 93%
56% of 18 situations better than 90%
Anubis34
41% better than 18%
0.71 better than 44%
76.1 better than 28%
1.03 better than 58%
41% of 136 duels better than 6%
58% of 24 situations better than 88%
Inferno20
50% better than 39%
0.71 better than 46%
76.7 better than 36%
0.89 better than 14%
59% of 90 duels better than 87%
33% of 9 situations better than 38%
Nuke8
75% -
0.76 -
78.5 -
1.09-
53% of 30 duels -
57% of 7 situations -
Cache7
29% -
0.61 -
68.2 -
0.88-
52% of 21 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BbiDLO_228 plays

Across 195 matches BbiDLO_228 averages K/R 0.70 and ADR 75.5; the rating across the 153 rated matches is 1.00. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 8 players. Most room to improve: Headshot rate at 42%, better than only 21% of level 8 players. Averages 15.5 kills per match with 42% headshots. The strongest map is Mirage with a 53% win rate in 38 matches. In 52 of 153 matches the rating was 1.10 or higher (34%), in 63 it was below 0.90. In 105 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. BbiDLO_228 loses the most ELO in match 1 of the day (−34 ELO, win rate 36%). Things go best in match 4 of the day (+34 ELO, win rate 56%). Match no. 4 of the day goes best: 56% win rate, +34 ELO. Improved over the last three months: K/R +0.07, Rating +0.07, ADR +4.5, ELO +362. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 43%. Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.