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Bauti

Argentina
On FACEIT since 2016 309 matches tracked 58 matches in 30 days
Last updated:

How does Bauti play?

Rating 1.08 K/R 0.76 ADR 81.8 from 309 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 309 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 16%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.01).

Headshot rate 44%−4 pp · Ø 48% better than 33%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.11+0.10 · Ø 1.01 better than 83%
Pistol kills per match 2.8
Knife kills 12 in 309 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so just above the average (13.3%).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 61%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 39x 4K, 4 aces in 249 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 97%
Utility damage per round 6.5+2.2 · Ø 4.3 better than 92%
Enemies flashed per round 0.50+0.23 · Ø 0.27 better than 93%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 43%, ELO at 1,675
▼ Got worse
K/R −0.10, Rating −0.17, ADR −6.1, Win rate −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months: 0.70 (at the start 0.80). Slightly below the average (0.73).

Patterns

From the last 309 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −21 ELO
67 matches · 45% win rate
On Mirage −9 ELO
103 matches · 50% win rate
Between 6:00 and 12:00 −77 ELO, win rate 40%
On Tuesdays +4 ELO, win rate 44%

Bauti loses the most ELO in match 1 of the day: −21 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Mirage
  2. Longest win streak: 13 wins in a row · Mirage
  3. Highest rating in a match: 2.48 · Dust 2

Maps in detail

from the last 309 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
50% right on the average
0.81 better than 84%
88.4 better than 86%
1.14 better than 86%
54% of 477 duels better than 71%
41% of 81 situations better than 59%
Dust 291
55% better than 66%
0.77 better than 71%
82.3 better than 64%
1.11 better than 80%
55% of 354 duels better than 75%
38% of 68 situations right on the average
Nuke32
50% better than 34%
0.68 better than 20%
71.3 better than 10%
0.98 better than 28%
48% of 84 duels better than 30%
44% of 18 situations better than 66%
Anubis28
57% better than 69%
0.73 right on the average
79.4 better than 43%
1.05 better than 62%
50% of 88 duels better than 47%
14% of 21 situations better than 5%
Inferno23
39% better than 14%
0.72 right on the average
74.2 better than 21%
1.02 right on the average
60% of 65 duels better than 88%
50% of 18 situations better than 78%
Ancient21
29% better than 2%
0.74 better than 54%
80.5 better than 51%
1.03 better than 59%
44% of 61 duels better than 17%
38% of 13 situations better than 46%
Cache9
56% -
0.62 -
69.7 -
0.88-
45% of 29 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bauti plays

Across 309 matches Bauti averages K/R 0.76, ADR 81.8 and a rating of 1.08. Biggest strength: Utility hit rate at 46%, better than 97% of level 8 players. Averages 16.8 kills per match with 44% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 130 of 309 matches the rating was 1.10 or higher (42%), in 96 it was below 0.90. In 249 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: July 2026 at 1.20. Bauti loses the most ELO in match 1 of the day (−21 ELO, win rate 45%). Things go best on Ancient (+53 ELO, win rate 29%). Match no. 3 of the day goes best: 59% win rate, +33 ELO. Got weaker: K/R −0.10, Rating −0.17, ADR −6.1, Win rate −4 pp. Unchanged in recent months: Headshots at 43%, ELO at 1,675. Last 30 days: 58 matches, win rate 50%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.