Barma1ekk

Puerto Rico
On FACEIT since 2021 176 matches tracked 108 matches in 30 days
ELO ▲ 245
2,247
30-day peak: 2,389
Rank EU
#124,462
Puerto Rico #178 in Puerto Rico
Last updated:

How does Barma1ekk play?

Rating 1.15 K/R 0.83 ADR 87.0 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 176 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 13%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.15+0.12 · Ø 1.03 better than 85%
Pistol kills per match 4.2
Knife kills 4 in 176 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 92%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 91%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 27x 4K, 5 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.3).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 1.7−2.6 · Ø 4.3 better than 2%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.07, Win rate +17 pp, ELO +93
= Stayed the same
K/R at 0.83, ADR at 86.9
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.86. Last 3 months: 0.83 (at the start 0.82). Clearly above the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −74 ELO
40 matches · 53% win rate
On Anubis −30 ELO
24 matches · 42% win rate
On Fridays ±0 ELO, win rate 39%

Barma1ekk loses the most ELO on Dust 2: −74 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Highest rating in a match: 2.49 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
52% right on the average
0.85 better than 89%
89.7 better than 87%
1.20 better than 90%
56% of 349 duels better than 77%
43% of 46 situations better than 65%
Dust 240
53% better than 56%
0.80 better than 78%
83.8 better than 66%
1.10 better than 72%
52% of 176 duels better than 57%
40% of 20 situations better than 57%
Ancient29
34% better than 6%
0.82 better than 83%
85.2 better than 69%
1.12 better than 80%
55% of 132 duels better than 72%
28% of 18 situations better than 26%
Anubis24
42% better than 18%
0.80 better than 78%
86.5 better than 78%
1.06 better than 59%
53% of 114 duels better than 60%
25% of 4 situations better than 20%
Inferno5
20% -
0.72 -
71.0 -
1.00-
48% of 21 duels -
25% of 4 situations -
Cache4
75% -
1.05 -
98.1 -
1.52-
53% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Barma1ekk plays

Across 176 matches Barma1ekk averages K/R 0.83, ADR 87.0 and a rating of 1.15. Biggest strength: 3K rounds at 5.5%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 51% headshots. The strongest map is Dust 2 with a 53% win rate in 40 matches. In 94 of 176 matches the rating was 1.10 or higher (53%), in 47 it was below 0.90. In 144 matches with detailed stats: 27 4Ks and 5 aces. Best month by rating: October 2026 at 1.19. Barma1ekk loses the most ELO on Dust 2 (−74 ELO, win rate 53%). Things go best on Mirage (+9 ELO, win rate 52%). Match no. 3 of the day goes best: 63% win rate, −22 ELO. Improved over the last three months: Rating +0.07, Win rate +17 pp, ELO +93. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.83, ADR at 86.9. Last 30 days: 108 matches, win rate 53%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.