BarashekS

Madagascar
On FACEIT since 2020 123 matches tracked 42 matches in 30 days
Last updated:

How does BarashekS play?

Rating 0.96 (from 103 matches) K/R 0.69 ADR 76.5 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 103 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 24% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 16%+4 pp · Ø 12% better than 77%
K/D 0.95−0.08 · Ø 1.03 better than 25%
Pistol kills per match 2.9
Knife kills 1 in 123 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.3% of rounds and so well below the average (13.4%).

2K rounds 10.3%−3.1 pp · Ø 13.4% better than 1%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 2x 4K, 2 aces in 47 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 9%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, ELO +149
= Stayed the same
Win rate at 46%
▼ Got worse
K/R −0.07, Rating −0.16, ADR −4.8

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.72. Last 3 months: 0.65 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −20 ELO
28 matches · 39% win rate
In match 1 of the day +35 ELO
42 matches · 36% win rate
Between 12:00 and 18:00 −68 ELO, win rate 32%

BarashekS loses the most ELO in match 2 of the day: −20 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 1.84 · Ancient
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
54% better than 64%
0.67 better than 20%
74.8 better than 21%
0.95 better than 25%
54% of 148 duels better than 67%
37% of 19 situations better than 45%
Mirage36
47% better than 35%
0.69 better than 28%
76.8 better than 31%
0.90 better than 13%
52% of 180 duels better than 57%
58% of 12 situations better than 92%
Anubis19
26% better than 2%
0.71 better than 36%
74.8 better than 20%
1.01 better than 44%
47% of 57 duels better than 26%
43% of 14 situations better than 66%
Ancient14
57% -
0.78 -
85.8 -
1.15-
33% of 46 duels -
29% of 7 situations -
Nuke6
67% -
0.66 -
77.8 -
0.93-
60% of 10 duels -
25% of 4 situations -
Cache5
20% -
0.65 -
69.3 -
0.94-
68% of 19 duels -
38% of 8 situations -
Inferno3
33% -
0.63 -
67.5 -
0.89-
71% of 7 duels -
0% of 1 situations -
Overpass3
0% -
0.62 -
80.7 -
0.83-
56% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BarashekS plays

Across 123 matches BarashekS averages K/R 0.69 and ADR 76.5; the rating across the 103 rated matches is 0.96. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 46% headshots. The strongest map is Ancient with a 57% win rate in 14 matches. In 32 of 103 matches the rating was 1.10 or higher (31%), in 47 it was below 0.90. In 47 matches with detailed stats: 2 4Ks and 2 aces. Best month by rating: June 2026 at 1.09. BarashekS loses the most ELO in match 2 of the day (−20 ELO, win rate 39%). Things go best on Dust 2 (+15 ELO, win rate 54%). From match no. 5 of the day on, things go best: 52% win rate, −48 ELO. Improved over the last three months: Headshots +4 pp, ELO +149. Got weaker: K/R −0.07, Rating −0.16, ADR −4.8. Unchanged in recent months: Win rate at 46%. Last 30 days: 42 matches, win rate 45%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.