Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

BananaFishCS

USA
On FACEIT since 2019 262 matches tracked 63 matches in 30 days
ELO ▲ 97
2,647
30-day peak: 2,695
Rank NA ▲ 63 places
#1,026
USA #785 in USA
30 days · prev. #1,089 · best #798
Last updated:

How does BananaFishCS play?

Rating 1.08 (from 185 matches) K/R 0.72 ADR 77.2 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 260 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 90%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 97%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.08+0.03 · Ø 1.05 better than 57%
Pistol kills per match 2.7
Knife kills 1 in 262 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.6%).

2K rounds 12.7%−0.9 pp · Ø 13.6% better than 25%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 40x 4K, 4 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 40%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 1.09, ADR at 75.7, ELO at 2,647
▼ Got worse
Headshots −3 pp, Win rate −7 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.81. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.75).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −210 ELO
82 matches · 51% win rate
On Anubis −147 ELO
30 matches · 53% win rate
Between 18:00 and 24:00 +27 ELO, win rate 52%
On Tuesdays −178 ELO, win rate 44%

BananaFishCS loses the most ELO in match 1 of the day: −210 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.23 · Ancient
  3. Most kills in a match: 42 · Dust 2
  4. Longest win streak: 13 wins in a row · Dust 2

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
63% better than 84%
0.74 better than 45%
76.7 better than 25%
1.08 better than 59%
51% of 282 duels better than 46%
41% of 51 situations better than 57%
Mirage77
49% better than 36%
0.69 better than 23%
75.4 better than 20%
1.02 better than 41%
45% of 247 duels better than 15%
47% of 58 situations better than 76%
Anubis30
53% right on the average
0.74 better than 43%
80.9 better than 45%
1.10 better than 64%
48% of 116 duels better than 27%
48% of 21 situations better than 72%
Inferno21
57% better than 58%
0.72 better than 25%
79.1 better than 26%
1.03 better than 26%
55% of 76 duels better than 55%
45% of 11 situations better than 61%
Cache15
73% better than 94%
0.77 better than 60%
79.3 better than 43%
1.16 better than 80%
55% of 47 duels better than 63%
63% of 19 situations better than 90%
Ancient14
50% -
0.68 -
75.8 -
0.96-
61% of 59 duels -
13% of 8 situations -
Nuke14
57% -
0.70 -
71.9 -
0.97-
45% of 33 duels -
25% of 12 situations -
Vertigo3
67% -
1.03 -
106.5 -
1.38-
70% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BananaFishCS plays

Across 262 matches BananaFishCS averages K/R 0.72 and ADR 77.2; the rating across the 185 rated matches is 1.08. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 62% headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 116 of 260 matches the rating was 1.10 or higher (45%), in 91 it was below 0.90. In 189 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: August 2026 at 1.15. BananaFishCS loses the most ELO in match 1 of the day (−210 ELO, win rate 51%). Things go best on Mirage (+219 ELO, win rate 49%). Match no. 4 of the day goes best: 69% win rate, +168 ELO. Got weaker: Headshots −3 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.09, ADR at 75.7, ELO at 2,647. Last 30 days: 63 matches, win rate 54%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.