Bafyyy_

Japan
On FACEIT since 2021 93 matches tracked 71 matches in 30 days
Last updated:

How does Bafyyy_ play?

Rating 1.09 K/R 0.77 ADR 83.2 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 93 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 52%+1 pp · Ø 51% better than 62%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 44%−4 pp · Ø 48% better than 27%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.08+0.05 · Ø 1.03 better than 74%
Pistol kills per match 2.5
Knife kills 2 in 93 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 9%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 79%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 5 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.3).

Utility hit rate 39%+3 pp · Ø 36% better than 77%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 57%
Deaths per round 71%−1 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 9 average
Whether Bafyyy_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.78
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.88.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
20 matches · 45% win rate
From match 5 of the day +80 ELO
21 matches · 43% win rate

Bafyyy_ loses the most ELO in match 2 of the day: ±0 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 36 · Anubis
  3. Highest rating in a match: 2.01 · Dust 2

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
44% better than 26%
0.81 better than 84%
88.1 better than 86%
1.15 better than 87%
48% of 98 duels better than 34%
33% of 15 situations better than 36%
Dust 224
75% better than 98%
0.72 better than 45%
77.6 better than 36%
1.06 better than 65%
47% of 76 duels better than 30%
38% of 8 situations right on the average
Anubis18
56% better than 69%
0.79 better than 76%
84.5 better than 70%
1.13 better than 81%
59% of 66 duels better than 91%
29% of 14 situations better than 25%
Nuke9
67% -
0.78 -
87.2 -
1.10-
68% of 22 duels -
33% of 3 situations -
Ancient8
38% -
0.76 -
87.5 -
1.00-
54% of 28 duels -
33% of 9 situations -
Inferno5
0% -
0.71 -
74.3 -
0.97-
43% of 14 duels -
20% of 5 situations -
Cache4
25% -
0.77 -
71.0 -
1.08-
50% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bafyyy_ plays

Across 93 matches Bafyyy_ averages K/R 0.77, ADR 83.2 and a rating of 1.09. Biggest strength: Rating at 1.09, better than 79% of level 9 players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 9 players. Averages 16.6 kills per match with 44% headshots. The strongest map is Dust 2 with a 75% win rate in 24 matches. In 43 of 93 matches the rating was 1.10 or higher (46%), in 33 it was below 0.90. In 85 matches with detailed stats: 24 4Ks and 5 aces. Best month by rating: March 2026 at 1.23. Bafyyy_ loses the most ELO in match 2 of the day (±0 ELO, win rate 45%). Things go best on Mirage (+81 ELO, win rate 44%). Last 30 days: 71 matches, win rate 51%, net ELO +105.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.