BUTAS

Italy
On FACEIT since 2026 161 matches tracked 21 matches in 30 days
Last updated:

How does BUTAS play?

Rating 0.99 K/R 0.72 ADR 77.6 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 161 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 46%−4 pp · Ø 50% better than 19%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 22%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (46%).

Headshot rate 58%+12 pp · Ø 46% better than 96%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.98−0.01 · Ø 0.99 better than 46%
Pistol kills per match 2.1
Knife kills 6 in 161 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.4%−0.6 pp · Ø 13.0% better than 31%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 61%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 23x 4K, 1 ace in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so well above the average (4.1).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.7+0.6 · Ø 4.1 better than 69%
Enemies flashed per round 0.23−0.03 · Ø 0.26 better than 41%
Deaths per round 74%+1 pp · Ø 73% better than 35%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.09, Rating +0.11, ADR +11.5, Win rate +13 pp, ELO +357
= Stayed the same
Headshots at 58%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.80 (at the start 0.71). Clearly above the average (0.72).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −39 ELO
35 matches · 37% win rate
On Anubis −37 ELO
26 matches · 50% win rate
On Fridays −62 ELO, win rate 33%

BUTAS loses the most ELO on Mirage: −39 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Ancient
  2. Longest win streak: 4 wins in a row · Inferno
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
40% better than 16%
0.75 better than 65%
79.2 better than 45%
1.03 better than 59%
48% of 243 duels better than 36%
38% of 34 situations right on the average
Mirage35
37% better than 9%
0.71 better than 43%
78.0 better than 41%
0.93 better than 24%
42% of 161 duels better than 11%
40% of 30 situations better than 58%
Anubis26
50% right on the average
0.66 better than 22%
72.5 better than 16%
0.92 better than 24%
41% of 100 duels better than 8%
36% of 14 situations better than 46%
Inferno23
52% right on the average
0.72 better than 55%
77.4 better than 42%
1.04 better than 67%
48% of 99 duels better than 38%
18% of 17 situations better than 12%
Ancient15
47% better than 39%
0.73 better than 55%
78.7 better than 42%
0.99 better than 48%
46% of 63 duels better than 30%
25% of 12 situations better than 22%

Compared with players on the same level who have at least 15 matches on the map.

How BUTAS plays

Across 161 matches BUTAS averages K/R 0.72, ADR 77.6 and a rating of 0.99. Biggest strength: Headshot rate at 58%, better than 96% of level 7 players. Most room to improve: Opening duels won at 46%, better than only 19% of level 7 players. Averages 15.6 kills per match with 58% headshots. The strongest map is Inferno with a 52% win rate in 23 matches. In 52 of 161 matches the rating was 1.10 or higher (32%), in 73 it was below 0.90. In 124 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: October 2026 at 1.06. BUTAS loses the most ELO on Mirage (−39 ELO, win rate 37%). Things go best from match 5 of the day (+81 ELO, win rate 50%). Match no. 1 of the day goes best: 53% win rate, −116 ELO. Improved over the last three months: K/R +0.09, Rating +0.11, ADR +11.5, Win rate +13 pp, ELO +357. Unchanged in recent months: Headshots at 58%. Last 30 days: 21 matches, win rate 52%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.