BONAJESUS

Finland
On FACEIT since 2014 89 matches tracked 69 matches in 30 days
ELO ▲ 142
2,587
30-day peak: 2,641
Rank EU
#41,884
Finland #1,112 in Finland
Last updated:

How does BONAJESUS play?

Rating 1.28 K/R 0.89 ADR 91.8 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 89 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 36% good 1.10 to 1.29 29% normal 0.90 to 1.09 16% weak 0.75 to 0.89 6% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 62%+10 pp · Ø 52% better than 98%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 27%−13 pp · Ø 40% better than 5%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.35 K/D and so well above the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 32%+20 pp · Ø 12% better than 96%
K/D 1.35+0.31 · Ø 1.04 better than 97%
Pistol kills per match 3.6
Knife kills 2 in 89 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.4).

2K rounds 16.7%+3.1 pp · Ø 13.6% better than 96%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 77%
MVPs per match 3.2+0.8 · Ø 2.4 better than 97%
4Ks and aces 25x 4K, 2 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 65%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 87%
Deaths per round 65%−6 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +20 pp
= Stayed the same
K/R at 0.88, Rating at 1.27, ADR at 91.0
▼ Got worse
Headshots −2 pp, ELO −451

Oct to Nov 2026 compared with Dec 2025 to Jan 2026.

Kills per round (K/R)

0.88
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: December 2025 with 0.90. Last 3 months: 0.88 (at the start 0.91). Well above the average (0.74).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −71 ELO
29 matches · 72% win rate

BONAJESUS loses the most ELO on Mirage: −71 ELO, 72% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 16 wins in a row · Dust 2
  2. Most kills in a match: 51 · Nuke
  3. Highest rating in a match: 2.22 · Dust 2

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
72% better than 98%
0.82 better than 80%
85.1 better than 69%
1.19 better than 87%
57% of 159 duels better than 81%
24% of 17 situations better than 13%
Dust 220
70% better than 96%
0.91 better than 96%
96.5 better than 95%
1.33 better than 97%
70% of 121 duels better than 99%
31% of 13 situations better than 30%
Nuke16
81% better than 99%
0.94 better than 95%
94.3 better than 92%
1.32 better than 95%
60% of 85 duels better than 85%
33% of 3 situations better than 28%
Ancient10
60% -
0.99 -
102.7 -
1.40-
65% of 37 duels -
25% of 4 situations -
Cache8
75% -
0.84 -
87.0 -
1.25-
59% of 32 duels -
50% of 2 situations -
Train3
33% -
0.98 -
102.4 -
1.39-
73% of 15 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BONAJESUS plays

Across 89 matches BONAJESUS averages K/R 0.89, ADR 91.8 and a rating of 1.28. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 19.7 kills per match with 46% headshots. The strongest map is Nuke with a 81% win rate in 16 matches. In 64 of 89 matches the rating was 1.10 or higher (72%), in 11 it was below 0.90. In 69 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: December 2025 at 1.31. BONAJESUS loses the most ELO on Mirage (−71 ELO, win rate 72%). Things go best on Dust 2 (+21 ELO, win rate 70%). Improved over the last three months: Win rate +20 pp. Got weaker: Headshots −2 pp, ELO −451. Unchanged in recent months: K/R at 0.88, Rating at 1.27, ADR at 91.0. Last 30 days: 69 matches, win rate 75%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.