BOD9_NUGGET5

Ukraine
On FACEIT since 2018 367 matches tracked 64 matches in 30 days
ELO ▲ 334
3,536
30-day peak: 3,541
Rank EU ▲ 2,328 places
#1,055
Ukraine #81 in Ukraine
30 days · prev. #3,383 · best #857
Last updated:

How does BOD9_NUGGET5 play?

Rating 1.10 K/R 0.80 ADR 86.6 from 367 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 367 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

3,500+ ELO

Compared with 1,288 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so clearly below the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 39%
Opening duels won 50%−4 pp · Ø 54% better than 15%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 46%+5 pp · Ø 41% better than 79%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 19%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so just below the average (1.12).

Headshot rate 56%+3 pp · Ø 53% better than 61%
AWP share of kills 4%−10 pp · Ø 14% better than 30%
K/D 1.09−0.03 · Ø 1.12 better than 29%
Pistol kills per match 2.6
Zeus kills1 in 367 matches
Knife kills 3 in 367 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so just below the average (14.4%).

2K rounds 14.3%−0.1 pp · Ø 14.4% better than 39%
3K rounds 4.6%−0.1 pp · Ø 4.7% better than 43%
MVPs per match 2.60.0 · Ø 2.6 right on the average
4Ks and aces 75x 4K, 5 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (70%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 38%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 36%
Enemies flashed per round 0.36+0.02 · Ø 0.34 better than 55%
Deaths per round 73%+3 pp · Ø 70% better than 12%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +552
= Stayed the same
K/R at 0.78, ADR at 85.9, Headshots at 56%, Win rate at 54%
▼ Got worse
Rating −0.05

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.78 (at the start 0.81). Right on the average (0.78).

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −173 ELO
111 matches · 47% win rate
On Dust 2 −99 ELO
95 matches · 48% win rate
On Saturdays +82 ELO, win rate 48%

BOD9_NUGGET5 loses the most ELO from match 5 of the day: −173 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 43 · Dust 2
  4. Highest rating in a match: 2.49 · Ancient

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
57% right on the average
0.80 better than 47%
88.9 better than 63%
1.07 better than 29%
49% of 509 duels better than 15%
44% of 34 situations better than 67%
Dust 295
48% better than 19%
0.81 better than 54%
86.4 better than 54%
1.13 better than 47%
50% of 443 duels better than 23%
46% of 54 situations better than 67%
Ancient68
63% better than 66%
0.87 better than 80%
90.6 better than 72%
1.20 better than 75%
55% of 329 duels right on the average
31% of 42 situations better than 31%
Anubis53
47% better than 18%
0.75 better than 31%
82.6 better than 34%
1.05 better than 30%
47% of 285 duels better than 12%
47% of 30 situations better than 69%
Inferno31
48% better than 25%
0.69 better than 20%
79.0 better than 29%
0.98 better than 25%
50% of 137 duels better than 32%
70% of 10 situations better than 95%
Nuke14
36% -
0.74 -
83.6 -
1.01-
48% of 86 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BOD9_NUGGET5 plays

Across 367 matches BOD9_NUGGET5 averages K/R 0.80, ADR 86.6 and a rating of 1.10. Biggest strength: Clutch 1v1 won at 46%, better than 79% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 73%, better than only 12% of level 10 · 3,500+ ELO players. Averages 17.6 kills per match with 56% headshots. The strongest map is Ancient with a 63% win rate in 68 matches. In 173 of 367 matches the rating was 1.10 or higher (47%), in 111 it was below 0.90. In 307 matches with detailed stats: 75 4Ks and 5 aces. Best month by rating: July 2026 at 1.13. BOD9_NUGGET5 loses the most ELO from match 5 of the day (−173 ELO, win rate 47%). Things go best on Mirage (+263 ELO, win rate 57%). Match no. 2 of the day goes best: 60% win rate, +235 ELO. Improved over the last three months: ELO +552. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.78, ADR at 85.9, Headshots at 56%, Win rate at 54%. Last 30 days: 64 matches, win rate 59%, net ELO +329.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.