BMW_V_GORODE

Moldova
On FACEIT since 2013 221 matches tracked 165 matches in 30 days
ELO ▼ 4
2,195
30-day peak: 2,272
Rank EU
#146,635
Moldova #444 in Moldova
Last updated:

How does BMW_V_GORODE play?

Rating 1.06 K/R 0.74 ADR 79.2 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 221 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 39%
AWP share of kills 42%+30 pp · Ø 12% better than 99%
K/D 1.08+0.05 · Ø 1.03 better than 67%
Pistol kills per match 2.9
Knife kills 2 in 221 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 39x 4K, 4 aces in 221 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.3).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 17%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 48%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +499, Clutch 1v1 +5 pp
= Stayed the same
K/R at 0.74, ADR at 79.0
▼ Got worse
Rating −0.05, Headshots −10 pp, Win rate −16 pp, First kills −1 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.74 (at the start 0.76). Right on the average (0.74).

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −62 ELO
39 matches · 44% win rate
Between 12:00 and 18:00 −17 ELO, win rate 28%
On Mondays −12 ELO, win rate 43%

BMW_V_GORODE loses the most ELO in match 1 of the day: −62 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 2.31 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Reached level 10 · Ancient
  5. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
58% better than 75%
0.77 better than 65%
84.3 better than 67%
1.11 better than 73%
56% of 583 duels better than 77%
37% of 76 situations better than 47%
Ancient38
45% better than 33%
0.69 better than 29%
69.2 better than 5%
0.98 better than 38%
54% of 147 duels better than 69%
42% of 24 situations better than 63%
Anubis33
48% better than 39%
0.67 better than 19%
72.5 better than 12%
0.96 better than 27%
56% of 142 duels better than 76%
35% of 17 situations better than 41%
Inferno16
38% better than 8%
0.76 better than 59%
77.9 better than 32%
1.05 right on the average
56% of 68 duels better than 74%
25% of 12 situations better than 15%
Mirage16
50% better than 43%
0.75 better than 56%
75.0 better than 22%
1.07 better than 64%
52% of 77 duels better than 56%
50% of 8 situations better than 81%
Nuke10
30% -
0.69 -
77.8 -
0.96-
52% of 48 duels -
100% of 1 situations -
Cache7
43% -
0.91 -
100.0 -
1.36-
58% of 52 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BMW_V_GORODE plays

Across 221 matches BMW_V_GORODE averages K/R 0.74, ADR 79.2 and a rating of 1.06. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 47% headshots. The strongest map is Dust 2 with a 58% win rate in 101 matches. In 93 of 221 matches the rating was 1.10 or higher (42%), in 86 it was below 0.90. In 221 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: November 2026 at 1.15. BMW_V_GORODE loses the most ELO in match 1 of the day (−62 ELO, win rate 44%). Things go best in match 4 of the day (+30 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +30 ELO. Improved over the last three months: ELO +499, Clutch 1v1 +5 pp. Got weaker: Rating −0.05, Headshots −10 pp, Win rate −16 pp, First kills −1 pp. Unchanged in recent months: K/R at 0.74, ADR at 79.0. Last 30 days: 165 matches, win rate 48%, net ELO +125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.