BLONTARES

Greece
356 matches tracked 101 matches in 30 days
Last updated:

How does BLONTARES play?

Rating 0.98 K/R 0.66 ADR 71.3 from 356 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 356 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (296 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 64%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.01−0.01 · Ø 1.02 better than 40%
Pistol kills per match 2.7
Knife kills 3 in 356 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.3%).

2K rounds 11.7%−1.6 pp · Ø 13.3% better than 10%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 15%
MVPs per match 2.1−0.2 · Ø 2.3 better than 24%
4Ks and aces 54x 4K, 1 ace in 296 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.9+1.8 · Ø 4.1 better than 88%
Enemies flashed per round 0.62+0.32 · Ø 0.30 better than 97%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, Rating at 0.99, ADR at 71.1, Headshots at 52%
▼ Got worse
Win rate −10 pp, ELO −215

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.69. Last 3 months: 0.66 (at the start 0.65). Clearly below the average (0.73).

Patterns

From the last 356 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −298 ELO
103 matches · 47% win rate
On Sundays −65 ELO, win rate 47%

BLONTARES loses the most ELO on Mirage: −298 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Longest win streak: 12 wins in a row · Inferno
  3. Most kills in a match: 52 · Inferno

Maps in detail

from the last 356 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
47% better than 31%
0.62 better than 4%
68.4 better than 4%
0.93 better than 16%
46% of 306 duels better than 20%
40% of 77 situations better than 55%
Dust 2102
53% right on the average
0.69 better than 27%
72.9 better than 13%
1.05 better than 54%
48% of 328 duels better than 30%
50% of 76 situations better than 80%
Inferno73
55% better than 47%
0.66 better than 11%
73.4 better than 10%
0.98 better than 22%
49% of 257 duels better than 27%
44% of 52 situations better than 64%
Cache47
66% -
0.68 -
71.3 -
1.01-
49% of 152 duels -
28% of 32 situations -
Nuke14
50% -
0.61 -
66.4 -
0.87-
38% of 48 duels -
36% of 11 situations -
Anubis10
50% -
0.58 -
70.4 -
0.87-
44% of 27 duels -
17% of 6 situations -
Ancient6
67% -
0.76 -
81.4 -
1.12-
47% of 19 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BLONTARES plays

Across 356 matches BLONTARES averages K/R 0.66, ADR 71.3 and a rating of 0.98. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 71.3, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 14.3 kills per match with 52% headshots. The strongest map is Cache with a 66% win rate in 47 matches. In 108 of 356 matches the rating was 1.10 or higher (30%), in 150 it was below 0.90. In 296 matches with detailed stats: 54 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. BLONTARES loses the most ELO on Mirage (−298 ELO, win rate 47%). Things go best on Dust 2 (+198 ELO, win rate 53%). Got weaker: Win rate −10 pp, ELO −215. Unchanged in recent months: K/R at 0.66, Rating at 0.99, ADR at 71.1, Headshots at 52%. Last 30 days: 101 matches, win rate 56%, net ELO +66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.