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BLATZKONY

St. Vincent & Grenadines
On FACEIT since 2018 344 matches tracked 97 matches in 30 days
ELO ▲ 291
2,944
30-day peak: 3,086
Rank EU ▼ 3,101 places
#11,770
St. Vincent & Grenadines #4 in St. Vincent & Grenadines
30 days · prev. #8,669 · best #6,367
Last updated:

How does BLATZKONY play?

Rating 1.06 K/R 0.77 ADR 83.3 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 344 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 80%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 2.5
Zeus kills3 in 344 matches
Knife kills 6 in 344 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.6%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 71%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 42%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 58x 4K, 6 aces in 286 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.34+0.03 · Ø 0.31 better than 62%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +5.9, ELO +140
= Stayed the same
Win rate at 55%
▼ Got worse
Headshots −12 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.79 (at the start 0.74). Slightly above the average (0.75).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −375 ELO
79 matches · 46% win rate
On Inferno −55 ELO
31 matches · 61% win rate
On Tuesdays −89 ELO, win rate 47%

BLATZKONY loses the most ELO on Anubis: −375 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.37 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
65% better than 88%
0.84 better than 83%
88.4 better than 79%
1.19 better than 84%
59% of 491 duels better than 83%
42% of 48 situations better than 60%
Mirage101
50% better than 34%
0.77 better than 57%
85.5 better than 68%
1.05 right on the average
53% of 537 duels better than 56%
41% of 54 situations better than 59%
Anubis79
46% better than 23%
0.71 better than 30%
79.3 better than 37%
0.96 better than 19%
47% of 382 duels better than 23%
38% of 39 situations right on the average
Inferno31
61% better than 59%
0.78 better than 47%
81.7 better than 32%
1.11 better than 46%
53% of 154 duels better than 37%
50% of 10 situations better than 74%
Nuke18
61% better than 65%
0.65 better than 8%
70.7 better than 6%
0.91 better than 7%
47% of 94 duels better than 19%
30% of 10 situations better than 28%
Cache8
38% -
0.68 -
75.3 -
0.93-
51% of 35 duels -
100% of 1 situations -
Ancient4
25% -
0.61 -
59.2 -
0.80-
44% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BLATZKONY plays

Across 344 matches BLATZKONY averages K/R 0.77, ADR 83.3 and a rating of 1.06. Biggest strength: Headshot rate at 57%, better than 80% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 57% headshots. The strongest map is Dust 2 with a 65% win rate in 101 matches. In 149 of 344 matches the rating was 1.10 or higher (43%), in 125 it was below 0.90. In 286 matches with detailed stats: 58 4Ks and 6 aces. Best month by rating: October 2026 at 1.11. BLATZKONY loses the most ELO on Anubis (−375 ELO, win rate 46%). Things go best on Mirage (+84 ELO, win rate 50%). Match no. 3 of the day goes best: 62% win rate, −66 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +5.9, ELO +140. Got weaker: Headshots −12 pp. Unchanged in recent months: Win rate at 55%. Last 30 days: 97 matches, win rate 59%, net ELO +186.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.