BH_baba
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).
Compared with 702 players in this group, each player over up to their last 100 matches.
Opening
Average43% of opening duels won and so well below the average (49%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average39% headshots and so clearly below the average (43%).
Impact
AverageExactly 2 kills in 13.0% of rounds and so just above the average (12.7%).
Utility and deaths
Average0.42 enemies flashed per round and so well above the average (0.23).
Progress
One value per month, dashed line is the level 4 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.73 (at the start 0.67). Slightly above the average (0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05. Last 3 months: 0.97 (at the start 0.93). Right on the average (0.97).
Damage per round (ADR)
Best month: July 2026 with 88.1. Last 3 months: 82.6 (at the start 80.1). Clearly above the average (77.5).
Share of headshot kills
Best month: August 2026 with 45%. Last 3 months: 37% (at the start 40%). Well below the average (43%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months: 48% (at the start 44%). Clearly below the average (51%).
Best month: August 2026 with 1,194. Last 3 months: 1,085 (at the start 1,116).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 74 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BH_baba loses the most ELO on Mirage: −28 ELO, 58% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.89 · Ancient
- Most kills in a match: 32 · Inferno
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 74 matchesCompared with players on the same level who have at least 15 matches on the map.
How BH_baba plays
Across 74 matches BH_baba averages K/R 0.70, ADR 81.2 and a rating of 0.94. Biggest strength: Utility damage per round at 5.5, better than 83% of level 4 players. Most room to improve: Opening duels won at 43%, better than only 12% of level 4 players. Averages 14.8 kills per match with 39% headshots. The strongest map is Mirage with a 58% win rate in 24 matches. In 22 of 74 matches the rating was 1.10 or higher (30%), in 37 it was below 0.90. In 45 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. BH_baba loses the most ELO on Mirage (−28 ELO, win rate 58%). Things go best on Dust 2 (+42 ELO, win rate 38%). Improved over the last three months: K/R +0.06, Win rate +4 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 0.97, ADR at 82.6, ELO at 1,085. Last 30 days: 5 matches, win rate 40%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.