BHOP_BOG
Name history of BHOP_BOG
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).
Compared with 2,663 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (52%).
Clutch
Average35% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average1.23 K/D and so clearly above the average (1.04).
Impact
StrengthExactly 3 kills in 6.5% of rounds and so well above the average (4.2%).
Utility and deaths
Average0.10 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.93. Last 3 months: 0.89 (at the start 0.88). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.27. Last 3 months: 1.23 (at the start 1.20). Well above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 98.9. Last 3 months: 97.4 (at the start 93.5). Well above the average (81.1).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months: 49% (at the start 46%). Slightly below the average (51%).
Matches won (win rate)
Best month: November 2026 with 70%. Last 3 months: 53% (at the start 50%). Slightly above the average (51%).
Best month: November 2026 with 2,575. Last 3 months: 2,550 (at the start 2,178).
Rounds with first kill
Best month: November 2026 with 17%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 95 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BHOP_BOG loses the most ELO from match 5 of the day: −20 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Nuke
- Longest win streak: 13 wins in a row · Ancient
- Highest rating in a match: 2.38 · Mirage
Maps in detail
from the last 95 matchesCompared with players on the same level who have at least 15 matches on the map.
How BHOP_BOG plays
Across 95 matches BHOP_BOG averages K/R 0.89, ADR 96.4 and a rating of 1.22. Biggest strength: Damage per round (ADR) at 96.4, better than 97% of level 10 · 2,500-2,749 ELO players. Averages 19.7 kills per match with 48% headshots. The strongest map is Mirage with a 68% win rate in 28 matches. In 56 of 95 matches the rating was 1.10 or higher (59%), in 19 it was below 0.90. In 74 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: November 2026 at 1.27. BHOP_BOG loses the most ELO from match 5 of the day (−20 ELO, win rate 41%). Things go best in match 1 of the day (+49 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +49 ELO. Improved over the last three months: Headshots +3 pp, Win rate +3 pp, ELO +372. Unchanged in recent months: K/R at 0.89, Rating at 1.23, ADR at 97.4. Last 30 days: 33 matches, win rate 64%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.