BEEMA

Poland
281 matches tracked 59 matches in 30 days
Last updated:

How does BEEMA play?

Rating 1.26 (from 21 matches) K/R 0.78 ADR 85.5 from 281 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 81%
Rating spread from 21 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 38% good 1.10 to 1.29 24% normal 0.90 to 1.09 14% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 73%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 32%−7 pp better than 16%
Clutch 1v2 won 25%+4 pp better than 73%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 69%
AWP share of kills 11%0 pp level
K/D 1.06+0.03 better than 58%
Pistol kills per match 3.2
Knife kills 2 in 281 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.9%+0.6 pp better than 61%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.6+0.3 better than 77%
4Ks and aces 42x 4K, 4 aces in 202 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 14%
Utility damage per round 2.7−1.4 better than 12%
Enemies flashed per round 0.14−0.16 better than 8%
Rounds with a death 74%+2.0 pp better than 18%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +157
= Stayed the same
K/R at 0.78, ADR at 85.4
▼ Got worse
Headshots −2 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.91
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.91. Last 3 months: 0.78 (at the start 0.79).

Patterns

From the last 281 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −65 ELO
38 matches · 42% wins
In match 4 of the day −32 ELO
34 matches · 47% wins
From match 5 of the day +73 ELO
75 matches · 45% wins

BEEMA loses the most ELO on Dust 2: −65 ELO, 42% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Anubis
  2. Most kills in a match: 58 · Mirage
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 281 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
58% better than 73%
0.83 better than 84%
88.8 better than 83%
1.38–
56% of 578 duels better than 75%
33% of 75 situations better than 33%
Ancient55
51% better than 46%
0.75 better than 54%
82.7 better than 56%
0.93–
52% of 292 duels level
29% of 34 situations better than 28%
Dust 238
42% better than 16%
0.70 better than 30%
76.5 better than 27%
1.22–
50% of 151 duels better than 43%
50% of 16 situations better than 81%
Anubis33
45% better than 27%
0.81 better than 80%
87.2 better than 80%
1.92–
62% of 179 duels better than 93%
50% of 12 situations better than 76%
Nuke22
68% better than 85%
0.77 level
86.9 better than 64%
1.58–
51% of 119 duels better than 41%
13% of 8 situations better than 2%
Inferno11
36% –
0.61 –
74.9 –
-
38% of 45 duels –
43% of 7 situations –
Cache8
63% –
0.95 –
103.2 –
-
57% of 47 duels –
80% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How BEEMA plays

Across 281 matches BEEMA averages K/R 0.78 and ADR 85.5; the rating across the 21 rated matches is 1.26. Biggest strength: Rounds with 3K at 5.2%. That is better than 86% of players on level 10. Most room to improve: Utility damage per round at 2.7. That is better than only 12% of players on level 10. On average 17.6 kills per match, 54% of them headshots. The strongest map is Nuke with a 68% win rate in 22 matches. In 14 of 21 matches the rating was 1.10 or higher (67%), in 4 it was below 0.90. In 202 matches with detailed stats: 42 4Ks and 4 aces. Best month by rating: October 2026 at 1.26. BEEMA loses the most ELO on Dust 2 (−65 ELO, win rate 42%). Things go best on Mirage (+72 ELO, win rate 58%). Improved over the last three months: ELO +157. Got weaker: Headshots −2 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.78, ADR at 85.4. Last 30 days: 59 matches, win rate 64%, ELO balance −20.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.