BALENCIAGA_

Brazil
On FACEIT since 2020 254 matches tracked 143 matches in 30 days
ELO ▼ 32
2,193
30-day peak: 2,288
Rank SA ▼ 759 places
#3,635
Brazil #2,947 in Brazil
30 days · prev. #2,876 · best #2,462
Last updated:

How does BALENCIAGA_ play?

Rating 1.16 K/R 0.82 ADR 86.5 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 254 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 26% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 39%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.19+0.16 · Ø 1.03 better than 89%
Pistol kills per match 3.1
Knife kills 3 in 254 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 91%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 52x 4K, 5 aces in 237 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 81%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether BALENCIAGA_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 237 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.84
FebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.90.

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
27 matches · 56% win rate
Between 6:00 and 12:00 −53 ELO, win rate 43%
On Fridays −68 ELO, win rate 40%

BALENCIAGA_ loses the most ELO on Anubis: −22 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Reached level 10 · Inferno
  4. Highest rating in a match: 2.77 · Mirage
  5. Most kills in a match: 58 · Nuke

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
54% better than 59%
0.83 better than 86%
87.5 better than 81%
1.15 better than 85%
58% of 400 duels better than 86%
35% of 49 situations better than 41%
Dust 272
43% better than 19%
0.84 better than 87%
88.0 better than 79%
1.20 better than 89%
51% of 251 duels right on the average
35% of 40 situations better than 42%
Anubis27
56% better than 65%
0.77 better than 65%
81.5 better than 52%
1.09 better than 70%
52% of 93 duels right on the average
54% of 13 situations better than 83%
Inferno17
41% better than 18%
0.76 better than 53%
81.1 better than 41%
1.08 better than 58%
54% of 48 duels better than 59%
44% of 9 situations better than 62%
Ancient15
33% better than 6%
0.72 better than 38%
78.3 better than 37%
1.01 better than 42%
53% of 64 duels better than 56%
44% of 9 situations better than 68%
Cache12
75% -
0.91 -
92.2 -
1.29-
48% of 44 duels -
50% of 8 situations -
Nuke10
30% -
0.95 -
95.7 -
1.33-
55% of 38 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BALENCIAGA_ plays

Across 254 matches BALENCIAGA_ averages K/R 0.82, ADR 86.5 and a rating of 1.16. Biggest strength: Rating at 1.16, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 54% headshots. The strongest map is Cache with a 75% win rate in 12 matches. In 143 of 254 matches the rating was 1.10 or higher (56%), in 63 it was below 0.90. In 237 matches with detailed stats: 52 4Ks and 5 aces. Best month by rating: June 2026 at 1.32. BALENCIAGA_ loses the most ELO on Anubis (−22 ELO, win rate 56%). Things go best on Mirage (+8 ELO, win rate 54%). Last 30 days: 143 matches, win rate 48%, net ELO −123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.