BAH9_CKAM

Russia
On FACEIT since 2019 346 matches tracked 41 matches in 30 days
ELO ▲ 92
3,313
30-day peak: 3,327
Rank EU ▲ 52 places
#2,637
Russia #728 in Russia
30 days · prev. #2,689 · best #2,146
Last updated:
Next update possible in 48m 27s

How does BAH9_CKAM play?

Rating 1.05 (from 310 matches) K/R 0.73 ADR 79.1 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 320 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (273 matches).

3,000-3,499 ELO

Compared with 7,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so just above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 2.7
Knife kills 8 in 346 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 34%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 51x 4K, 5 aces in 273 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 42%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05, ELO +132
= Stayed the same
K/R at 0.74, ADR at 79.5, Win rate at 56%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: June 2026 with 0.76. Last 3 months: 0.74 (at the start 0.72). Just below the average (0.75).

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −101 ELO
39 matches · 51% win rate
Between 0:00 and 6:00 −82 ELO, win rate 48%
On Wednesdays −94 ELO, win rate 47%

BAH9_CKAM loses the most ELO in match 4 of the day: −101 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Recorded match no. 250 · Ancient
  3. Highest rating in a match: 2.18 · Dust 2
  4. Most kills in a match: 41 · Mirage

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage159
64% better than 85%
0.77 better than 55%
81.4 better than 46%
1.11 better than 65%
53% of 504 duels right on the average
36% of 94 situations better than 42%
Dust 286
53% better than 43%
0.72 better than 33%
78.8 better than 34%
1.06 better than 45%
54% of 268 duels better than 58%
28% of 43 situations better than 21%
Anubis40
53% better than 42%
0.68 better than 17%
73.3 better than 10%
0.99 better than 26%
50% of 107 duels better than 36%
57% of 14 situations better than 90%
Nuke16
50% better than 25%
0.75 better than 42%
82.9 better than 52%
1.03-
51% of 57 duels better than 36%
17% of 6 situations better than 8%
Ancient15
40% better than 9%
0.69 better than 19%
75.6 better than 17%
0.92 better than 9%
53% of 47 duels right on the average
43% of 14 situations better than 63%
Cache12
50% -
0.61 -
73.3 -
0.85-
43% of 47 duels -
25% of 4 situations -
Inferno9
22% -
0.60 -
68.3 -
0.84-
50% of 24 duels -
100% of 5 situations -
Overpass7
86% -
0.74 -
85.9 -
1.12-
56% of 32 duels -
42% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BAH9_CKAM plays

Across 346 matches BAH9_CKAM averages K/R 0.73 and ADR 79.1; the rating across the 310 rated matches is 1.05. Biggest strength: Deaths per round at just 67% (lower is better), better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Mirage with a 64% win rate in 159 matches. In 130 of 320 matches the rating was 1.10 or higher (41%), in 103 it was below 0.90. In 273 matches with detailed stats: 51 4Ks and 5 aces. Best month by rating: July 2026 at 1.09. BAH9_CKAM loses the most ELO in match 4 of the day (−101 ELO, win rate 51%). Things go best on Mirage (+241 ELO, win rate 64%). Improved over the last three months: Rating +0.05, ELO +132. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.74, ADR at 79.5, Win rate at 56%. Last 30 days: 41 matches, win rate 61%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.