B3nQ10

Turkey
On FACEIT since 2023 228 matches tracked 68 matches in 30 days
ELO ▲ 67
2,469
30-day peak: 2,601
Rank EU
#62,418
Turkey #1,473 in Turkey
Last updated:

How does B3nQ10 play?

Rating 1.08 (from 199 matches) K/R 0.76 ADR 80.8 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 199 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.11+0.08 · Ø 1.03 better than 74%
Pistol kills per match 2.5
Knife kills 3 in 228 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 31%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 19x 4K, 5 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 15%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 21%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 54%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +305
= Stayed the same
K/R at 0.75
▼ Got worse
Rating −0.05, ADR −4.9, Headshots −3 pp, Win rate −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: July 2026 with 0.81. Last 3 months: 0.75 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −84 ELO
51 matches · 55% win rate
In match 2 of the day −48 ELO
51 matches · 49% win rate
On Mirage −5 ELO
21 matches · 52% win rate

B3nQ10 loses the most ELO on Anubis: −84 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Longest win streak: 7 wins in a row · Overpass
  3. Highest rating in a match: 2.78 · Inferno
  4. Most kills in a match: 34 · Anubis

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
65% better than 89%
0.77 better than 65%
79.6 better than 43%
1.10 better than 70%
65% of 300 duels better than 97%
55% of 53 situations better than 88%
Anubis51
55% better than 58%
0.78 better than 69%
84.4 better than 67%
1.09 better than 68%
54% of 196 duels better than 64%
35% of 31 situations better than 43%
Inferno49
53% better than 43%
0.79 better than 71%
83.9 better than 59%
1.11 better than 68%
57% of 197 duels better than 71%
28% of 36 situations better than 25%
Mirage21
52% right on the average
0.69 better than 24%
73.9 better than 15%
0.99 better than 35%
61% of 70 duels better than 94%
56% of 9 situations better than 91%
Ancient16
25% better than 1%
0.66 better than 14%
74.8 better than 18%
0.94-
55% of 40 duels better than 70%
33% of 6 situations better than 38%
Nuke5
40% -
0.71 -
77.3 -
1.02-
45% of 22 duels -
50% of 4 situations -
Cache4
50% -
0.71 -
77.9 -
1.00-
47% of 15 duels -
0% of 1 situations -
Overpass3
33% -
0.84 -
87.1 -
1.62-
0% of 2 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How B3nQ10 plays

Across 228 matches B3nQ10 averages K/R 0.76 and ADR 80.8; the rating across the 199 rated matches is 1.08. Biggest strength: Opening duels won at 59%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Dust 2 with a 65% win rate in 78 matches. In 91 of 199 matches the rating was 1.10 or higher (46%), in 67 it was below 0.90. In 139 matches with detailed stats: 19 4Ks and 5 aces. Best month by rating: June 2026 at 1.17. B3nQ10 loses the most ELO on Anubis (−84 ELO, win rate 55%). Things go best on Dust 2 (+101 ELO, win rate 65%). From match no. 5 of the day on, things go best: 60% win rate, +42 ELO. Improved over the last three months: ELO +305. Got weaker: Rating −0.05, ADR −4.9, Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.75. Last 30 days: 68 matches, win rate 50%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.